LeviLamina
Loading...
Searching...
No Matches
ActorSpawnRuleDataLoader.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/puv/LoadResult.h"
7#include "mc/deps/puv/Loader.h"
8#include "mc/deps/puv/SlicedLoader.h"
9
10// auto generated forward declare list
11// clang-format off
14namespace Bedrock::Resources { class MinecraftDocumentInput; }
15namespace SharedTypes::v1_21_60::Spawn { struct Contents; }
16namespace br::spawn { class SpawnPlacements; }
17namespace cereal { struct ReflectionCtx; }
18// clang-format on
19
21public:
22 // member variables
23 // NOLINTBEGIN
24 ::ll::TypedStorage<8, 104, ::Puv::Loader<::SharedTypes::v1_21_60::Spawn::Contents>> mLoader;
25 ::ll::TypedStorage<8, 192, ::Puv::SlicedLoader<::ActorSpawnRuleData, nullptr_t, nullptr_t>> mLoaderV0;
26 // NOLINTEND
27
28public:
29 // prevent constructor by default
31
32public:
33 // member functions
34 // NOLINTBEGIN
37 ::IPackLoadContext const& packLoadContext,
38 ::br::spawn::SpawnPlacements& spawnPlacements
39 );
40
41 MCAPI ::Puv::LoadResult<::ActorSpawnRuleData> load(::Bedrock::Resources::MinecraftDocumentInput const& input) const;
42
44 // NOLINTEND
45
46public:
47 // constructor thunks
48 // NOLINTBEGIN
49 MCAPI void* $ctor(
51 ::IPackLoadContext const& packLoadContext,
52 ::br::spawn::SpawnPlacements& spawnPlacements
53 );
54 // NOLINTEND
55
56public:
57 // destructor thunk
58 // NOLINTBEGIN
59 MCAPI void $dtor();
60 // NOLINTEND
61};
Definition ActorSpawnRuleDataLoader.h:20
Definition MinecraftDocumentInput.h:17
Definition IPackLoadContext.h:20
Definition SpawnPlacements.h:28
Definition ActorSpawnRuleData.h:13
Definition ReflectionCtx.h:11
Definition ctx.h:5