LeviLamina
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ActorSpawnRuleDataLoader.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/puv/LoadResult.h"
7#include "mc/deps/puv/Loader.h"
8
9// auto generated forward declare list
10// clang-format off
13namespace Bedrock::Resources { class MinecraftDocumentInput; }
14namespace SharedTypes::v1_21_60::Spawn { struct Contents; }
15namespace br::spawn { class SpawnPlacements; }
16namespace cereal { struct ReflectionCtx; }
17// clang-format on
18
19class ActorSpawnRuleDataLoader {
20public:
21 // member variables
22 // NOLINTBEGIN
23 ::ll::TypedStorage<8, 104, ::Puv::Loader<::SharedTypes::v1_21_60::Spawn::Contents>> mLoader;
24 ::ll::TypedStorage<8, 192, ::Puv::SlicedLoader<::ActorSpawnRuleData, nullptr_t, nullptr_t>> mLoaderV0;
25 // NOLINTEND
26
27public:
28 // prevent constructor by default
29 ActorSpawnRuleDataLoader();
30
31public:
32 // member functions
33 // NOLINTBEGIN
34 MCAPI ActorSpawnRuleDataLoader(
36 ::IPackLoadContext const& packLoadContext,
37 ::br::spawn::SpawnPlacements& spawnPlacements
38 );
39
40 MCAPI ::Puv::LoadResult<::ActorSpawnRuleData> load(::Bedrock::Resources::MinecraftDocumentInput const& input) const;
41
42 MCAPI ~ActorSpawnRuleDataLoader();
43 // NOLINTEND
44
45public:
46 // constructor thunks
47 // NOLINTBEGIN
48 MCAPI void* $ctor(
50 ::IPackLoadContext const& packLoadContext,
51 ::br::spawn::SpawnPlacements& spawnPlacements
52 );
53 // NOLINTEND
54
55public:
56 // destructor thunk
57 // NOLINTBEGIN
58 MCAPI void $dtor();
59 // NOLINTEND
60};
Definition MinecraftDocumentInput.h:17
Definition IPackLoadContext.h:20
Definition SpawnPlacements.h:28
Definition ActorSpawnRuleData.h:13
Definition ReflectionCtx.h:11
Definition ctx.h:5