LeviLamina
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MobMovement.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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class
EntityContext
;
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class
Vec3
;
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// clang-format on
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namespace
MobMovement {
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// functions
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// NOLINTBEGIN
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MCAPI ::Vec3
const
& getLocalMoveVelocity(
::EntityContext
const
& provider);
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MCAPI
void
initializeMob(
::EntityContext
& provider);
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MCAPI
void
resetLocalMoveVelocity(
::EntityContext
& provider);
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MCAPI
void
setDiscardFriction(
::EntityContext
& provider,
bool
discardFriction);
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MCAPI
void
setLocalMoveVelocity(
::EntityContext
& provider,
::Vec3
const
& localMoveVelocity);
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MCAPI
void
setLocalMoveVelocity(
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::EntityContext
& provider,
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::std::optional<float> x,
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::std::optional<float> y,
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::std::optional<float> z
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);
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// NOLINTEND
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}
// namespace MobMovement
EntityContext
Definition
EntityContext.h:16
Vec3
Definition
Vec3.h:10
src
mc
world
actor
provider
MobMovement.h
Generated on Sat Apr 26 2025 05:56:07 for LeviLamina by
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