LeviLamina
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EnchantingBookRenderer.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/gui/controls/renderers/MinecraftUICustomRenderer.h"
7#include "mc/client/renderer/ActorShaderManager.h"
8
9// auto generated forward declare list
10// clang-format off
12class IClientInstance;
14class UIControl;
16// clang-format on
17
19public:
20 // member variables
21 // NOLINTBEGIN
22 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::EnchantingBookModel>> mBook;
23 ::ll::TypedStorage<1, 1, bool> mPrevOpen;
24 ::ll::TypedStorage<4, 4, float> mFlip;
25 ::ll::TypedStorage<4, 4, float> mOFlip;
26 ::ll::TypedStorage<4, 4, float> mFlipT;
27 ::ll::TypedStorage<4, 4, float> mFlipA;
28 ::ll::TypedStorage<4, 4, float> mOpen;
29 ::ll::TypedStorage<4, 4, float> mOOpen;
30 // NOLINTEND
31
32public:
33 // virtual functions
34 // NOLINTBEGIN
35 virtual ~EnchantingBookRenderer() /*override*/ = default;
36
37 virtual ::std::shared_ptr<::UICustomRenderer> clone() const /*override*/;
38
39 virtual void
40 render(::MinecraftUIRenderContext& renderContext, ::IClientInstance& client, ::UIControl& owner, int) /*override*/;
41 // NOLINTEND
42
43public:
44 // virtual function thunks
45 // NOLINTBEGIN
46 MCAPI ::std::shared_ptr<::UICustomRenderer> $clone() const;
47
48 MCAPI void $render(::MinecraftUIRenderContext& renderContext, ::IClientInstance& client, ::UIControl& owner, int);
49 // NOLINTEND
50
51public:
52 // vftables
53 // NOLINTBEGIN
54 MCNAPI static void** $vftableForActorShaderManager();
55
57 // NOLINTEND
58};
Definition ActorShaderManager.h:5
Definition EnchantingBookModel.h:5
Definition EnchantingBookRenderer.h:5
static MCAPI void ** $vftableForMinecraftUICustomRenderer()
static MCAPI void ** $vftableForActorShaderManager()
Definition IClientInstance.h:5
Definition MinecraftUICustomRenderer.h:5
Definition MinecraftUIRenderContext.h:5
Definition UIControl.h:5
Definition UICustomRenderer.h:5