LeviLamina
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SHStraight.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/levelgen/structure/StrongholdPiece.h"
7#include "mc/world/level/levelgen/structure/StructurePieceType.h"
8
9// auto generated forward declare list
10// clang-format off
11class BlockSource;
12class BoundingBox;
13class Random;
14class StructurePiece;
15// clang-format on
16
18public:
19 // member variables
20 // NOLINTBEGIN
23 // NOLINTEND
24
25public:
26 // prevent constructor by default
27 SHStraight& operator=(SHStraight const&);
28 SHStraight(SHStraight const&);
29 SHStraight();
30
31public:
32 // virtual functions
33 // NOLINTBEGIN
34 // vIndex: 2
35 virtual ::StructurePieceType getType() const /*override*/;
36
37 // vIndex: 4
38 virtual bool postProcess(::BlockSource& region, ::Random& random, ::BoundingBox const& chunkBB) /*override*/;
39
40 // vIndex: 3
41 virtual void addChildren(
42 ::StructurePiece& startPiece,
43 ::std::vector<::std::unique_ptr<::StructurePiece>>& pieces,
44 ::Random& random
45 ) /*override*/;
46
47 // vIndex: 0
48 virtual ~SHStraight() /*override*/ = default;
49 // NOLINTEND
50
51public:
52 // static functions
53 // NOLINTBEGIN
54 MCAPI static ::std::unique_ptr<::StrongholdPiece> createPiece(
55 ::std::vector<::std::unique_ptr<::StructurePiece>>& pieces,
56 ::Random& random,
57 int footX,
58 int footY,
59 int footZ,
60 int direction,
61 int genDepth
62 );
63 // NOLINTEND
64
65public:
66 // destructor thunk
67 // NOLINTBEGIN
68
69 // NOLINTEND
70
71public:
72 // virtual function thunks
73 // NOLINTBEGIN
74 MCAPI ::StructurePieceType $getType() const;
75
76 MCAPI bool $postProcess(::BlockSource& region, ::Random& random, ::BoundingBox const& chunkBB);
77
78 MCAPI void $addChildren(
79 ::StructurePiece& startPiece,
80 ::std::vector<::std::unique_ptr<::StructurePiece>>& pieces,
81 ::Random& random
82 );
83 // NOLINTEND
84
85public:
86 // vftables
87 // NOLINTBEGIN
88 MCAPI static void** $vftable();
89 // NOLINTEND
90};
Definition BlockSource.h:67
Definition BoundingBox.h:18
Definition Random.h:16
Definition SHStraight.h:17
Definition StrongholdPiece.h:16
Definition StructurePiece.h:18
Definition Alias.h:14