LeviLamina
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SHStraight.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/levelgen/structure/StrongholdPiece.h"
7#include "mc/world/level/levelgen/structure/StructurePieceType.h"
8
9// auto generated forward declare list
10// clang-format off
11class BlockSource;
12class BoundingBox;
13class Random;
14class StructurePiece;
15// clang-format on
16
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<1, 1, bool> leftChild;
22 ::ll::TypedStorage<1, 1, bool> rightChild;
23 // NOLINTEND
24
25public:
26 // virtual functions
27 // NOLINTBEGIN
28 virtual ::StructurePieceType getType() const /*override*/;
29
30 virtual bool postProcess(::BlockSource& region, ::Random& random, ::BoundingBox const& chunkBB) /*override*/;
31
32 virtual void addChildren(
33 ::StructurePiece& startPiece,
34 ::std::vector<::std::unique_ptr<::StructurePiece>>& pieces,
35 ::Random& random
36 ) /*override*/;
37 // NOLINTEND
38
39public:
40 // static functions
41 // NOLINTBEGIN
42 MCAPI static ::std::unique_ptr<::StrongholdPiece> createPiece(
43 ::std::vector<::std::unique_ptr<::StructurePiece>>& pieces,
44 ::Random& random,
45 int footX,
46 int footY,
47 int footZ,
48 int direction,
49 int genDepth
50 );
51 // NOLINTEND
52
53public:
54 // virtual function thunks
55 // NOLINTBEGIN
56 MCAPI ::StructurePieceType $getType() const;
57
58 MCAPI bool $postProcess(::BlockSource& region, ::Random& random, ::BoundingBox const& chunkBB);
59
60 MCAPI void $addChildren(
61 ::StructurePiece& startPiece,
62 ::std::vector<::std::unique_ptr<::StructurePiece>>& pieces,
63 ::Random& random
64 );
65
66
67 // NOLINTEND
68
69public:
70 // vftables
71 // NOLINTBEGIN
72 MCNAPI static void** $vftable();
73 // NOLINTEND
74};
Definition BlockSource.h:73
Definition BoundingBox.h:13
Definition Random.h:10
Definition SHStraight.h:17
static MCAPI void ** $vftable()
Definition StrongholdPiece.h:16
Definition StructurePiece.h:21