3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/actor/monster/Monster.h"
13 virtual float getShadowRadius()
const ;
16 virtual bool checkSpawnRules(
bool) ;
25 MCFOLD
float $getShadowRadius()
const;
27 MCFOLD
bool $checkSpawnRules(
bool);
static MCAPI void ** $vftable()