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LeviLamina
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3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/actor/monster/Monster.h"
13 virtual float getShadowRadius()
const ;
16 virtual bool checkSpawnRules(
bool) ;
31 MCAPI
float $getShadowRadius()
const;
33 MCFOLD
bool $checkSpawnRules(
bool);
39 MCAPI
static void** $vftable();