LeviLamina
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ActorMoveModule.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs_module/IECSModule.h"
7#include "mc/deps/vanilla_systems/ActorMoveArgs.h"
8
9// auto generated forward declare list
10// clang-format off
11class EntityRegistry;
12class IEntitySystems;
13namespace ECSModule { struct ModuleInitArgs; }
14// clang-format on
15
16namespace VanillaSystems {
17
19public:
20 // member variables
21 // NOLINTBEGIN
22 ::ll::TypedStorage<8, 16, ::VanillaSystems::ActorMoveArgs> mArgs;
23 // NOLINTEND
24
25public:
26 // virtual functions
27 // NOLINTBEGIN
28 virtual void initRegistry(::EntityRegistry& registry) /*override*/;
29
30 virtual void registerSystems(::IEntitySystems& systems, ::ECSModule::ModuleInitArgs const& args) /*override*/;
31 // NOLINTEND
32
33public:
34 // virtual function thunks
35 // NOLINTBEGIN
36 MCAPI void $initRegistry(::EntityRegistry& registry);
37
38 MCAPI void $registerSystems(::IEntitySystems& systems, ::ECSModule::ModuleInitArgs const& args);
39
40
41 // NOLINTEND
42
43public:
44 // vftables
45 // NOLINTBEGIN
46 MCNAPI static void** $vftable();
47 // NOLINTEND
48};
49
50} // namespace VanillaSystems
Definition IECSModule.h:14
Definition EntityRegistry.h:11
Definition IEntitySystems.h:17
Definition ModuleInitArgs.h:7
Definition ActorMoveModule.h:18
static MCAPI void ** $vftable()