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::ll::TypedStorage< 8, 32, ::std::string > | mLootTable |
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◆ apply()
◆ appendMetadataKey()
virtual void br::worldgen::processors::BlockEntity::AppendLoot::appendMetadataKey |
( |
::Util::XXHash & | hash | ) |
const |
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virtual |
◆ from()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $dtor()
MCAPI void br::worldgen::processors::BlockEntity::AppendLoot::$dtor |
( |
| ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $apply()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $appendMetadataKey()
MCAPI void br::worldgen::processors::BlockEntity::AppendLoot::$appendMetadataKey |
( |
::Util::XXHash & | hash | ) |
const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $vftable()
static MCAPI void ** br::worldgen::processors::BlockEntity::AppendLoot::$vftable |
( |
| ) |
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static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this struct was generated from the following file:
- src/mc/world/level/levelgen/v2/processors/block_entity/AppendLoot.h