LeviLamina
Loading...
Searching...
No Matches
DeserializeArgs.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated forward declare list
6
// clang-format off
7
class
Actor
;
8
class
ReplayStateComponent
;
9
// clang-format on
10
11
namespace
SynchedActorDataSerializer {
12
13
struct
DeserializeArgs
{
14
public
:
15
// member variables
16
// NOLINTBEGIN
17
::ll::TypedStorage<8, 8, ::Actor&> mActor;
18
::ll::TypedStorage<8, 16, ::std::optional<uint64>> mTargetFrame;
19
::ll::TypedStorage<8, 8, ::ReplayStateComponent*> mReplay;
20
// NOLINTEND
21
22
public
:
23
// prevent constructor by default
24
DeserializeArgs
& operator=(
DeserializeArgs
const
&);
25
DeserializeArgs
(
DeserializeArgs
const
&);
26
DeserializeArgs
();
27
};
28
29
}
// namespace SynchedActorDataSerializer
Actor
Definition
Actor.h:102
ReplayStateComponent
Definition
ReplayStateComponent.h:17
SynchedActorDataSerializer::DeserializeArgs
Definition
DeserializeArgs.h:13
src-server
mc
world
actor
synched_actor_data_serializer
DeserializeArgs.h
Generated on Tue Nov 25 2025 04:01:39 for LeviLamina by
1.12.0