LeviLamina
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DeserializeArgs.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7class Actor;
9// clang-format on
10
11namespace SynchedActorDataSerializer {
12
14public:
15 // member variables
16 // NOLINTBEGIN
17 ::ll::TypedStorage<8, 8, ::Actor&> mActor;
18 ::ll::TypedStorage<8, 16, ::std::optional<uint64>> mTargetFrame;
19 ::ll::TypedStorage<8, 8, ::ReplayStateComponent*> mReplay;
20 // NOLINTEND
21
22public:
23 // prevent constructor by default
24 DeserializeArgs& operator=(DeserializeArgs const&);
27};
28
29} // namespace SynchedActorDataSerializer
Definition Actor.h:102
Definition ReplayStateComponent.h:17
Definition DeserializeArgs.h:13