LeviLamina
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ReplayStateComponent Class Reference

Public Member Functions

ReplayStateComponentoperator= (ReplayStateComponent const &)
 
 ReplayStateComponent (ReplayStateComponent const &)
 
MCAPI::AdvanceFrameResult _applyCorrection (::std::shared_ptr<::IMovementCorrection > correction, ::Actor &actor, uint64 destinationTimestamp, bool addInput) const
 
MCAPI::ReplayCorrectionResult applyFrameCorrection (::Actor &actor, ::std::shared_ptr<::IMovementCorrection > correction, uint64 frame)
 
MCAPI void clearHistory ()
 
MCAPI::ReplayStateComponent & operator= (::ReplayStateComponent &&)
 
MCAPI ~ReplayStateComponent ()
 
MCAPI void $dtor ()
 

Public Attributes

::ll::TypedStorage< 1, 1, bool > mForceCorrection
 
::ll::TypedStorage< 1, 1, bool > mShouldReportNextCorrectionTelemetry
 
::ll::TypedStorage< 1, 1, bool > mIsCorrectionTelemetryEnabled
 
::ll::TypedStorage< 1, 1, uchar > mDivergenceCounter
 
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::ActorHistory > > mHistory
 
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::IReplayStatePolicy > > mPolicy
 
::ll::TypedStorage< 8, 8, uint64 > mCurrentTick
 

Constructor & Destructor Documentation

◆ ~ReplayStateComponent()

MCAPI ReplayStateComponent::~ReplayStateComponent ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ _applyCorrection()

MCAPI::AdvanceFrameResult ReplayStateComponent::_applyCorrection ( ::std::shared_ptr<::IMovementCorrection > correction,
::Actor & actor,
uint64 destinationTimestamp,
bool addInput ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ applyFrameCorrection()

MCAPI::ReplayCorrectionResult ReplayStateComponent::applyFrameCorrection ( ::Actor & actor,
::std::shared_ptr<::IMovementCorrection > correction,
uint64 frame )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ clearHistory()

MCAPI void ReplayStateComponent::clearHistory ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ operator=()

MCAPI::ReplayStateComponent & ReplayStateComponent::operator= ( ::ReplayStateComponent && )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $dtor()

MCAPI void ReplayStateComponent::$dtor ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: