LeviLamina
Loading...
Searching...
No Matches
ActorHistory Class Reference

Classes

struct  Snapshot

Public Member Functions

MCAPI ActorHistory (uint64 historyWindow)
MCAPI void addCorrectionToFrame (::std::shared_ptr<::IMovementCorrection > correction, uint64 frame)
MCAPI void clearFrames ()
MCFOLD::ActorHistory::Snapshot * getFrame (uint64 frame)
MCFOLD uint64 getOldestFrame () const
MCAPI::IReplayableActorInput * getOrCreateNextFrame ()
MCAPI void queueCorrection (::std::shared_ptr<::IMovementCorrection > correction)
MCAPI void setSnapshotAsCorrection (uint64 frame)
MCAPI void * $ctor (uint64 historyWindow)
MCAPI void $dtor ()

Public Attributes

::ll::TypedStorage< 8, 8, uint64 const > mHistoryWindow
::ll::TypedStorage< 8, 40, ::std::deque<::ActorHistory::Snapshot > > mSnapshots
::ll::TypedStorage< 8, 8, uint64 > mOldestFrame
::ll::TypedStorage< 4, 4, ::std::bitset< 2 > > mPendingCorrections
::ll::TypedStorage< 8, 24, ::std::vector<::std::shared_ptr<::IMovementCorrection > > > mQueuedCorrection
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::IReplayableActorInput > > mNextInput

The documentation for this class was generated from the following file: