LeviLamina
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ActorHistory::Snapshot Struct Reference

Public Attributes

::ll::TypedStorage< 8, 32, ::OwnerPtr<::EntityContext > > mSnapshotState
 
::ll::TypedStorage< 8, 24, ::std::vector<::std::shared_ptr<::IMovementCorrection > > > mCorrections
 
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::IReplayableActorInput > > mCapturedInput
 
::ll::TypedStorage< 1, 1, bool > mIsCorrection
 

The documentation for this struct was generated from the following file: