LeviLamina
Loading...
Searching...
No Matches
IGameTestListener.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7namespace gametest { class BaseGameTestInstance; }
8// clang-format on
9
10namespace gametest {
11
13public:
14 // virtual functions
15 // NOLINTBEGIN
16 // vIndex: 0
17 virtual ~IGameTestListener() = default;
18
19 // vIndex: 1
20 virtual void onTestStructureLoaded(::gametest::BaseGameTestInstance&);
21
22 // vIndex: 2
23 virtual void onTestPassed(::gametest::BaseGameTestInstance&);
24
25 // vIndex: 3
26 virtual void onTestFailed(::gametest::BaseGameTestInstance&);
27
28 // vIndex: 4
29 virtual void onTestStarted(::gametest::BaseGameTestInstance&);
30
31 // vIndex: 5
32 virtual void onTestRetryStarted(::gametest::BaseGameTestInstance&);
33
34 // vIndex: 6
35 virtual void onTestRetryFinished(::gametest::BaseGameTestInstance&);
36 // NOLINTEND
37
38public:
39 // destructor thunk
40 // NOLINTBEGIN
41
42 // NOLINTEND
43
44public:
45 // virtual function thunks
46 // NOLINTBEGIN
47 MCFOLD void $onTestStructureLoaded(::gametest::BaseGameTestInstance&);
48
49 MCFOLD void $onTestPassed(::gametest::BaseGameTestInstance&);
50
51 MCFOLD void $onTestFailed(::gametest::BaseGameTestInstance&);
52
53 MCFOLD void $onTestStarted(::gametest::BaseGameTestInstance&);
54
55 MCFOLD void $onTestRetryStarted(::gametest::BaseGameTestInstance&);
56
57 MCFOLD void $onTestRetryFinished(::gametest::BaseGameTestInstance&);
58 // NOLINTEND
59};
60
61} // namespace gametest
Definition BaseGameTestInstance.h:23
Definition IGameTestListener.h:12