3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/ProgressHandler.h"
7#include "mc/world/actor/player/LoadingState.h"
17 enum class State :
int {
29 ::ll::TypedStorage<4, 4, ::SkinBanCheckProgressHandler::State> mState;
30 ::ll::TypedStorage<8, 8, ::std::chrono::steady_clock::time_point> mInitTime;
31 ::ll::TypedStorage<8, 8, ::std::chrono::seconds> mTimeoutTime;
37 virtual void onStart(::MinecraftScreenModel& minecraftScreenModel) ;
39 virtual void tick(::MinecraftScreenModel& minecraftScreenModel) ;
41 virtual void onCancel(::MinecraftScreenModel&) ;
43 virtual void onExit(::MinecraftScreenModel&) ;
45 virtual ::LoadingState getLoadingState(::MinecraftScreenModel&)
const ;
47 virtual ::std::string getProgressMessage(::MinecraftScreenModel&)
const ;
49 virtual ::std::string getTitleText() const ;
51 virtual ::std::
string getName() const ;
57 MCAPI SkinBanCheckProgressHandler();
59 MCAPI
bool _shouldSkipCheck(::MinecraftScreenModel& minecraftScreenModel) const;
61 MCAPI
void _verifySkin(::MinecraftScreenModel& minecraftScreenModel);
73 MCAPI
void $onStart(::MinecraftScreenModel& minecraftScreenModel);
75 MCAPI
void $tick(::MinecraftScreenModel& minecraftScreenModel);
77 MCFOLD
void $onCancel(::MinecraftScreenModel&);
79 MCFOLD
void $onExit(::MinecraftScreenModel&);
81 MCAPI ::LoadingState $getLoadingState(::MinecraftScreenModel&) const;
83 MCFOLD ::std::
string $getProgressMessage(::MinecraftScreenModel&) const;
85 MCFOLD ::std::
string $getTitleText() const;
87 MCAPI ::std::
string $getName() const;
Definition MinecraftScreenModel.h:5
Definition ProgressHandler.h:5
Definition SkinBanCheckProgressHandler.h:5
static MCAPI void ** $vftable()