3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/ProgressHandler.h"
7#include "mc/world/actor/player/LoadingState.h"
17 enum class State :
int {
29 ::ll::TypedStorage<4, 4, ::SkinBanCheckProgressHandler::State> mState;
30 ::ll::TypedStorage<8, 8, ::std::chrono::steady_clock::time_point> mInitTime;
31 ::ll::TypedStorage<8, 8, ::std::chrono::seconds> mTimeoutTime;
32 ::ll::TypedStorage<8, 32, ::std::string const> mServerType;
38 virtual void onStart(::MinecraftScreenModel& minecraftScreenModel) ;
40 virtual void tick(::MinecraftScreenModel& minecraftScreenModel) ;
42 virtual void onCancel(::MinecraftScreenModel&) ;
44 virtual void onExit(::MinecraftScreenModel&) ;
46 virtual ::LoadingState getLoadingState(::MinecraftScreenModel&)
const ;
48 virtual ::std::string getProgressMessage(::MinecraftScreenModel&)
const ;
50 virtual ::std::string getTitleText() const ;
52 virtual ::std::
string getName() const ;
54 virtual ~SkinBanCheckProgressHandler() = default;
60 MCAPI
void _verifySkin(::MinecraftScreenModel& minecraftScreenModel);
66 MCAPI
void $onStart(::MinecraftScreenModel& minecraftScreenModel);
68 MCAPI
void $tick(::MinecraftScreenModel& minecraftScreenModel);
70 MCFOLD
void $onCancel(::MinecraftScreenModel&);
72 MCFOLD
void $onExit(::MinecraftScreenModel&);
74 MCAPI ::LoadingState $getLoadingState(::MinecraftScreenModel&) const;
76 MCFOLD ::std::
string $getProgressMessage(::MinecraftScreenModel&) const;
78 MCFOLD ::std::
string $getTitleText() const;
80 MCAPI ::std::
string $getName() const;
Definition MinecraftScreenModel.h:5
Definition ProgressHandler.h:5
Definition SkinBanCheckProgressHandler.h:5
static MCAPI void ** $vftable()