LeviLamina
Loading...
Searching...
No Matches
SetPreviousPositionSystem.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/deps/ecs/ViewT.h"
7
#include "mc/deps/ecs/strict/Include.h"
8
9
// auto generated forward declare list
10
// clang-format off
11
class
StrictEntityContext
;
12
struct
InterpolateMovementNeededComponent
;
13
struct
NeedSetPreviousPositionFlagComponent
;
14
struct
StateVectorComponent
;
15
struct
TickingSystemWithInfo
;
16
// clang-format on
17
18
class
SetPreviousPositionSystem
{
19
public
:
20
// SetPreviousPositionSystem inner types define
21
using
SystemView =
::ViewT
<
22
::StrictEntityContext
,
23
::Include<::InterpolateMovementNeededComponent, ::NeedSetPreviousPositionFlagComponent>
,
24
::StateVectorComponent
>;
25
26
public
:
27
// static functions
28
// NOLINTBEGIN
29
MCAPI
static
void
30
_doSetPreviousPositionSystem(
::StrictEntityContext
const
& stateVectorComponent,
::StateVectorComponent
&);
31
32
MCAPI static ::TickingSystemWithInfo createSystem();
33
// NOLINTEND
34
};
SetPreviousPositionSystem
Definition
SetPreviousPositionSystem.h:18
StrictEntityContext
Definition
StrictEntityContext.h:14
ViewT
Definition
ViewT.h:6
Include
Definition
Include.h:6
InterpolateMovementNeededComponent
Definition
InterpolateMovementNeededComponent.h:5
NeedSetPreviousPositionFlagComponent
Definition
NeedSetPreviousPositionFlagComponent.h:5
StateVectorComponent
Definition
StateVectorComponent.h:8
TickingSystemWithInfo
Definition
TickingSystemWithInfo.h:13
src
mc
entity
systems
SetPreviousPositionSystem.h
Generated on
for LeviLamina by
1.16.1