LeviLamina
Loading...
Searching...
No Matches
SetPreviousPositionSystem.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/deps/ecs/ViewT.h"
7
#include "mc/deps/ecs/strict/Include.h"
8
9
// auto generated forward declare list
10
// clang-format off
11
class
StrictEntityContext
;
12
struct
InterpolateMovementNeededComponent
;
13
struct
NeedSetPreviousPositionFlagComponent
;
14
struct
StateVectorComponent
;
15
// clang-format on
16
17
class
SetPreviousPositionSystem
{
18
public
:
19
// SetPreviousPositionSystem inner types define
20
using
SystemView =
::ViewT
<
21
::StrictEntityContext
,
22
::Include<::InterpolateMovementNeededComponent, ::NeedSetPreviousPositionFlagComponent>
,
23
::StateVectorComponent
>;
24
25
public
:
26
// static functions
27
// NOLINTBEGIN
28
MCAPI
static
void
29
_doSetPreviousPositionSystem(
::StrictEntityContext
const
&,
::StateVectorComponent
& stateVectorComponent);
30
31
MCAPI
static
void
_tickSetPreviousPositionSystem(
32
::ViewT
<
33
::StrictEntityContext
,
34
::Include<::InterpolateMovementNeededComponent, ::NeedSetPreviousPositionFlagComponent>
,
35
::StateVectorComponent
> view
36
);
37
// NOLINTEND
38
};
SetPreviousPositionSystem
Definition
SetPreviousPositionSystem.h:17
StrictEntityContext
Definition
StrictEntityContext.h:8
ViewT
Definition
ViewT.h:6
Include
Definition
Include.h:6
InterpolateMovementNeededComponent
Definition
InterpolateMovementNeededComponent.h:5
NeedSetPreviousPositionFlagComponent
Definition
NeedSetPreviousPositionFlagComponent.h:5
StateVectorComponent
Definition
StateVectorComponent.h:8
src
mc
entity
systems
SetPreviousPositionSystem.h
Generated on
for LeviLamina by
1.16.1