LeviLamina
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SetPreviousPositionSystem Class Reference

Static Public Member Functions

static MCAPI void _doSetPreviousPositionSystem (::StrictEntityContext const &, ::StateVectorComponent &stateVectorComponent)
 
static MCAPI void _tickSetPreviousPositionSystem (::ViewT< ::StrictEntityContext, ::Include<::ActorMovementTickNeededComponent, ::NeedSetPreviousPositionFlagComponent >, ::StateVectorComponent > view)
 
static MCAPI ::TickingSystemWithInfo createSystem ()
 

Member Function Documentation

◆ _doSetPreviousPositionSystem()

static MCAPI void SetPreviousPositionSystem::_doSetPreviousPositionSystem ( ::StrictEntityContext const & ,
::StateVectorComponent & stateVectorComponent )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _tickSetPreviousPositionSystem()

static MCAPI void SetPreviousPositionSystem::_tickSetPreviousPositionSystem ( ::ViewT< ::StrictEntityContext, ::Include<::ActorMovementTickNeededComponent, ::NeedSetPreviousPositionFlagComponent >, ::StateVectorComponent > view)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ createSystem()

static MCAPI ::TickingSystemWithInfo SetPreviousPositionSystem::createSystem ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: