28 MCAPI
void sendCameraSetPlayerRot(
::Player& player,
::Vec2 const& rotation);
30 MCAPI
void sendCloseAllScreensRequestEvent(
::LocalPlayer& player);
32 MCAPI
void sendCloseDataDrivenScreenRequestEvent(
::LocalPlayer& player, uint formId);
38 MCAPI
void sendLocalPlayerOpenTrading(
47 MCAPI
void sendPlayerCreated(
49 ::persona::ProfileType personaSlot,
50 ::std::string
const& classicSkinId,
51 bool usingClassicSkin,
52 ::NetworkType networkType
56 MCAPI
void sendPlayerDestroyedBlock(
::Player& player,
::Block const& block);
64 sendPlayerStopRiding(
::Player& player,
bool exitFromPassenger,
bool entityIsBeingDestroyed,
bool switchingVehicles);
68 MCAPI
void sendShowScreenRequestEvent(
70 ::std::string
const& screenId,
72 ::std::optional<uint> dataInstanceId
76 MCAPI
void sendStartDestroyBlock(
::Player& player,
::BlockPos const& pos, uchar& face);
Definition EntityContext.h:17