LeviLamina
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ClientPlayerEventCoordinator Class Reference
Inheritance diagram for ClientPlayerEventCoordinator:

Public Member Functions

MCAPI void sendPlayerDestroyedBlock (::Player &player, ::Block const &block)
MCAPI void sendStartDestroyBlock (::Player &player, ::BlockPos const &pos, uchar &face)
MCFOLD::PlayerGameplayHandler & getPlayerGameplayHandler ()
MCFOLD void registerPlayerGameplayHandler (::std::unique_ptr<::PlayerGameplayHandler > &&handler)
MCAPI::CoordinatorResult sendEvent (::EventRef<::PlayerGameplayEvent<::CoordinatorResult > > const &event)
MCAPI::CoordinatorResult sendEvent (::EventRef<::MutablePlayerGameplayEvent<::CoordinatorResult > > event)
MCAPI void sendEvent (::EventRef<::PlayerGameplayEvent< void > > const &event)
MCAPI void sendPlayerAwardAchievement (::Player &player, ::MinecraftEventing::AchievementIds achievement)
MCAPI void sendPlayerCraftedItem (::Player &player, ::ItemInstance const &item, bool recipeBook, bool hadSearchString, bool craftedAutomatically, int startingTabId, int endingTabId, int numTabsChanged, bool filterOn, bool recipeBookShown, ::std::vector< short > const &ingredientItemIDs)
MCAPI void sendPlayerDestroyedBlock (::Player &player, int x, int y, int z)
MCAPI void sendPlayerEnchantedItem (::Player &player, ::ItemStack const &item, ::ItemEnchants const &enchants)
MCAPI void sendPlayerItemEquipped (::Player &player, ::ItemInstance const &equippedItem, int equipmentSlotId)
MCAPI void sendPlayerItemPlaceInteraction (::Player &player, ::ItemInstance const &itemBeforeUse)
MCAPI void sendPlayerItemUseInteraction (::Player &player, ::ItemInstance const &itemBeforeUse)
MCAPI void sendPlayerKineticDamageDealt (::Player &player, ::ActorUniqueID const &target, ::DealKineticDamageComponent const &dealKinematicDamageComponent)
MCAPI void sendPlayerMove (::Player &player)
MCAPI void sendPlayerPortalBuilt (::Player &player, ::DimensionType dimensionBuiltIn)
MCAPI void sendPlayerPortalUsed (::Player &player, ::DimensionType fromDimension, ::DimensionType toDimension)
MCAPI void sendPlayerPoweredBeacon (::Player const &player, int level)
MCAPI void sendPlayerSlide (::Player &player)
MCAPI void sendPlayerTeleported (::Player &player)
MCAPI void sendPlayerTeleported (::Player &player, float metersTravelled)
MCAPI void sendPlayerTick (::Player &player)

Static Public Member Functions

static MCAPI void ** $vftable ()

Public Attributes

::ll::TypedStorage< 8, 8, ::std::unique_ptr<::PlayerGameplayHandler > > mPlayerGameplayHandler

Member Function Documentation

◆ $vftable()

MCAPI void ** ClientPlayerEventCoordinator::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: