3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/ProgressHandler.h"
7#include "mc/world/actor/player/LoadingState.h"
18 virtual ~SearchingForSessionProgressHandler() =
default;
20 virtual void onStart(::MinecraftScreenModel& minecraftScreenModel) ;
22 virtual void tick(::MinecraftScreenModel& minecraftScreenModel) ;
24 virtual void onCancel(::MinecraftScreenModel& minecraftScreenModel) ;
26 virtual void onExit(::MinecraftScreenModel& minecraftScreenModel) ;
28 virtual ::LoadingState getLoadingState(::MinecraftScreenModel& minecraftScreenModel)
const ;
30 virtual ::std::string getProgressMessage(::MinecraftScreenModel& minecraftScreenModel)
const ;
32 virtual ::std::string getTitleText() const ;
34 virtual ::std::
string getName() const ;
40 MCFOLD
void $onStart(::MinecraftScreenModel& minecraftScreenModel);
42 MCFOLD
void $tick(::MinecraftScreenModel& minecraftScreenModel);
44 MCAPI
void $onCancel(::MinecraftScreenModel& minecraftScreenModel);
46 MCAPI
void $onExit(::MinecraftScreenModel& minecraftScreenModel);
48 MCAPI ::LoadingState $getLoadingState(::MinecraftScreenModel& minecraftScreenModel) const;
50 MCFOLD ::std::
string $getProgressMessage(::MinecraftScreenModel& minecraftScreenModel) const;
52 MCAPI ::std::
string $getTitleText() const;
54 MCAPI ::std::
string $getName() const;
Definition MinecraftScreenModel.h:5
Definition ProgressHandler.h:5
Definition SearchingForSessionProgressHandler.h:5
static MCAPI void ** $vftable()