3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/utility/EnableNonOwnerReferences.h"
7#include "mc/deps/input/InputMode.h"
8#include "mc/input/NewInteractionModel.h"
19 ::ll::TypedStorage<8, 64, ::std::unordered_map<int, ::std::string>> mGamepadIconMap;
20 ::ll::TypedStorage<8, 64, ::std::unordered_map<int, ::std::string>> mGamepadTipsIconMap;
21 ::ll::TypedStorage<8, 64, ::std::unordered_map<::std::string, ::std::string>> mTouchIconMap;
22 ::ll::TypedStorage<8, 64, ::std::unordered_map<::std::string, ::std::string>> mTouchCrossairIconMap;
23 ::ll::TypedStorage<8, 64, ::std::unordered_map<::std::string, ::std::string>> mTouchClassicIconMap;
24 ::ll::TypedStorage<8, 32, ::std::string> mGamepadPrefix;
25 ::ll::TypedStorage<8, 32, ::std::string> mGamepadTipsPrefix;
31 MCAPI TextToIconMapper();
35 MCAPI ::std::string _mapInputIcon(
36 ::std::string
const& action,
37 ::RemappingLayout* layout,
39 ::NewInteractionModel interactionModel,
43 MCAPI ::std::string _remapTouchIcon(::std::string
const& action, ::NewInteractionModel interactionModel);
46 _trySwapGamepadButtonInPlace(::std::string& button,
int gamepadButton1,
int gamepadButton2,
bool isGameTip)
const;
48 MCAPI
void preprocessText(
50 ::RemappingLayout* layout,
52 bool swapGamepadButtonsAB,
53 bool swapGamepadButtonsXY,
54 ::NewInteractionModel interactionModel,
58 MCAPI ::std::string remapGamepadIcon(
int key,
bool isGameTip)
const;
Definition EnableNonOwnerReferences.h:7
Definition RemappingLayout.h:5
Definition TextToIconMapper.h:5
static MCAPI void ** $vftable()