3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/utility/EnableNonOwnerReferences.h"
7#include "mc/deps/input/InputMode.h"
8#include "mc/input/NewInteractionModel.h"
19 ::ll::TypedStorage<8, 64, ::std::unordered_map<int, ::std::string>> mGamepadIconMap;
20 ::ll::TypedStorage<8, 64, ::std::unordered_map<int, ::std::string>> mGamepadTipsIconMap;
21 ::ll::TypedStorage<8, 64, ::std::unordered_map<::std::string, ::std::string>> mTouchIconMap;
22 ::ll::TypedStorage<8, 64, ::std::unordered_map<::std::string, ::std::string>> mTouchCrossairIconMap;
23 ::ll::TypedStorage<8, 64, ::std::unordered_map<::std::string, ::std::string>> mTouchClassicIconMap;
24 ::ll::TypedStorage<8, 32, ::std::string> mGamepadPrefix;
25 ::ll::TypedStorage<8, 32, ::std::string> mGamepadTipsPrefix;
31 virtual ~TextToIconMapper() ;
37 MCAPI TextToIconMapper();
39 MCAPI ::std::unordered_map<::std::string, ::std::string>
40 _getTouchIconMap(::NewInteractionModel interactionModel)
const;
44 MCAPI ::std::string _mapInputIcon(
45 ::std::string
const& action,
46 ::RemappingLayout* layout,
48 ::NewInteractionModel interactionModel,
52 MCAPI ::std::string _remapTouchIcon(::std::string
const& action, ::NewInteractionModel interactionModel);
55 _trySwapGamepadButtonInPlace(::std::string& button,
int gamepadButton1,
int gamepadButton2,
bool isGameTip)
const;
57 MCAPI
void preprocessText(
59 ::RemappingLayout* layout,
61 bool swapGamepadButtonsAB,
62 bool swapGamepadButtonsXY,
63 ::NewInteractionModel interactionModel,
67 MCAPI ::std::string remapGamepadIcon(
int key,
bool isGameTip)
const;
Definition EnableNonOwnerReferences.h:7
Definition RemappingLayout.h:5
Definition TextToIconMapper.h:5
static MCAPI void ** $vftable()