LeviLamina
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TextToIconMapper Class Reference
Inheritance diagram for TextToIconMapper:

Public Member Functions

MCAPI ::std::unordered_map<::std::string, ::std::string > _getTouchIconMap (::NewInteractionModel interactionModel) const
MCAPI void _init ()
MCAPI::std::string _mapInputIcon (::std::string const &action, ::RemappingLayout *layout, ::InputMode mode, ::NewInteractionModel interactionModel, bool isGameTip)
MCAPI::std::string _remapTouchIcon (::std::string const &action, ::NewInteractionModel interactionModel)
MCAPI bool _trySwapGamepadButtonInPlace (::std::string &button, int gamepadButton1, int gamepadButton2, bool isGameTip) const
MCAPI void preprocessText (::std::string &text, ::RemappingLayout *layout, ::InputMode mode, bool swapGamepadButtonsAB, bool swapGamepadButtonsXY, ::NewInteractionModel interactionModel, bool isGameTip)
MCAPI::std::string remapGamepadIcon (int key, bool isGameTip) const
MCAPI void * $ctor ()
MCAPI void $dtor ()
MCFOLD void * $ctor (::Bedrock::EnableNonOwnerReferences const &)

Static Public Member Functions

static MCAPI void ** $vftable ()

Public Attributes

::ll::TypedStorage< 8, 64, ::std::unordered_map< int, ::std::string > > mGamepadIconMap
::ll::TypedStorage< 8, 64, ::std::unordered_map< int, ::std::string > > mGamepadTipsIconMap
::ll::TypedStorage< 8, 64, ::std::unordered_map<::std::string, ::std::string > > mTouchIconMap
::ll::TypedStorage< 8, 64, ::std::unordered_map<::std::string, ::std::string > > mTouchCrossairIconMap
::ll::TypedStorage< 8, 64, ::std::unordered_map<::std::string, ::std::string > > mTouchClassicIconMap
::ll::TypedStorage< 8, 32, ::std::string > mGamepadPrefix
::ll::TypedStorage< 8, 32, ::std::string > mGamepadTipsPrefix
::std::shared_ptr<::Bedrock::EnableNonOwnerReferences::ControlBlockmControlBlock

Member Function Documentation

◆ $vftable()

MCAPI void ** TextToIconMapper::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files: