LeviLamina
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Direction.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace AgentComponents {
6
7enum class Direction : uchar {
8 Up = 0,
9 Down = 1,
10 Forward = 2,
11 Back = 3,
12 Left = 4,
13 Right = 5,
14 Undefined = 6,
15};
16
17}
Definition Direction.h:5