3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/block/BlockType.h"
10namespace FlatteningUtils {
struct Instance; }
13namespace FlatteningUtils::CoralWallFan1 {
16MCAPI ::FlatteningUtils::Instance get();
18MCAPI ::std::vector<::BlockType::RemovedStateCollection::SplitBlock> getDeadSplitStates(
bool hangType);
20MCAPI ::std::vector<::BlockType::RemovedStateCollection::SplitBlock> getHangTypeSplitStates(
bool dead);