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OreUI::EntryPoints::Settings Class Reference
Inheritance diagram for OreUI::EntryPoints::Settings:

Public Member Functions

Settings & operator= (Settings const &)
 Settings (Settings const &)
virtual bool shouldAddToConfiguration () const
virtual void addToMatcher (::OreUI::RouteMatcher &routeMatcher, ::SceneFactory &sceneFactory, ::Bedrock::NotNullNonOwnerPtr<::ISceneStack > const &sceneStack) const
MCAPI Settings (::std::function<::ILevelListCache &()> getLevelListCache, ::std::function<::ServerInstance *()> getServerInstance, ::std::function< bool()> isInGame, ::std::function< bool()> isInServer, ::std::function< bool()> isInRealms, ::std::weak_ptr<::RealmsAPI > realms, ::ui::ScreenTechStackSelector &screenTechStackSelector)
MCAPI void _navigateToScreen (::SettingsTabIndex tabIndex, ::std::string const &path, ::SceneFactory &sceneFactory, ::Bedrock::NotNullNonOwnerPtr<::ISceneStack > const &sceneStack, ::OreUI::RouteAction const &routeAction, bool fullscreen, bool skipLegacyProgress) const
MCAPI bool _tryToPushRealmsManageTab (::std::string const &path, ::SceneFactory &sceneFactory, ::Bedrock::NotNullNonOwnerPtr<::ISceneStack > const &sceneStack, ::SettingsTabIndex settingsTabIndex) const
MCAPI void * $ctor (::std::function<::ILevelListCache &()> getLevelListCache, ::std::function<::ServerInstance *()> getServerInstance, ::std::function< bool()> isInGame, ::std::function< bool()> isInServer, ::std::function< bool()> isInRealms, ::std::weak_ptr<::RealmsAPI > realms, ::ui::ScreenTechStackSelector &screenTechStackSelector)
MCAPI void $dtor ()
MCFOLD bool $shouldAddToConfiguration () const
MCAPI void $addToMatcher (::OreUI::RouteMatcher &routeMatcher, ::SceneFactory &sceneFactory, ::Bedrock::NotNullNonOwnerPtr<::ISceneStack > const &sceneStack) const

Static Public Member Functions

static MCAPI ::std::optional<::std::string > composeRoute (::SettingsTabIndex tabIndex)
static MCAPI ::std::optional<::std::string > getRouteFromTabAndModal (::SettingsTabIndex tabIndex, ::SettingsModalType modalType)
static MCAPI ::std::optional<::SettingsTabIndex > getTabFromPath (::std::string const &path)
static MCAPI ::std::add_lvalue_reference_t< char const[]> BASE_SCREEN_ID ()
static MCAPI ::std::add_lvalue_reference_t< char const[]> OREUI_ROUTE ()
static MCAPI ::std::add_lvalue_reference_t< char const[]> ROUTE ()
static MCAPI void ** $vftable ()

Public Attributes

::ll::TypedStorage< 8, 64, ::std::function<::ILevelListCache &()> > mGetLevelListCache
::ll::TypedStorage< 8, 64, ::std::function<::ServerInstance *()> > mGetServerInstance
::ll::TypedStorage< 8, 64, ::std::function< bool()> > mIsInGame
::ll::TypedStorage< 8, 64, ::std::function< bool()> > mIsInServer
::ll::TypedStorage< 8, 64, ::std::function< bool()> > mIsInRealms
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::TaskGroup > > mAsyncTaskGroup
::ll::TypedStorage< 8, 16, ::std::weak_ptr<::RealmsAPI > > mRealms
::ll::TypedStorage< 8, 8, ::ui::ScreenTechStackSelector & > mScreenTechStackSelector

Member Function Documentation

◆ shouldAddToConfiguration()

virtual bool OreUI::EntryPoints::Settings::shouldAddToConfiguration ( ) const
virtual

Implements OreUI::IEntryPoint.

◆ addToMatcher()

virtual void OreUI::EntryPoints::Settings::addToMatcher ( ::OreUI::RouteMatcher & routeMatcher,
::SceneFactory & sceneFactory,
::Bedrock::NotNullNonOwnerPtr<::ISceneStack > const & sceneStack ) const
virtual

Implements OreUI::IEntryPoint.

◆ $vftable()

MCAPI void ** OreUI::EntryPoints::Settings::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files:
  • src-server/mc/client/gui/oreui/routing/routes/Settings.h
  • src-client/mc/client/gui/oreui/routing/routes/Settings.h