LeviLamina
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ActorInteraction.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/platform/brstd/move_only_function.h"
7
9public:
10 // ActorInteraction inner types define
11 using OnInteraction = ::brstd::move_only_function<void()>;
12
13public:
14 // member variables
15 // NOLINTBEGIN
16 ::ll::TypedStorage<8, 32, ::std::string> mInteractText;
17 ::ll::TypedStorage<8, 64, ::brstd::move_only_function<void()>> mInteraction;
18 ::ll::TypedStorage<1, 1, bool> mNoCapture;
19 // NOLINTEND
20
21public:
22 // member functions
23 // NOLINTBEGIN
24 MCAPI void capture(::brstd::move_only_function<void()> interactFunc);
25
26 MCFOLD void setInteractText(::std::string text);
27
28 MCAPI ~ActorInteraction();
29 // NOLINTEND
30
31public:
32 // destructor thunk
33 // NOLINTBEGIN
34 MCAPI void $dtor();
35 // NOLINTEND
36};
Definition ActorInteraction.h:8
Definition move_only_function.h:9