LeviLamina
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ActorInteraction.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
6public:
7 // ActorInteraction inner types define
8 using OnInteraction = ::std::function<void()>;
9
10public:
11 // member variables
12 // NOLINTBEGIN
13 ::ll::TypedStorage<8, 32, ::std::string> mInteractText;
14 ::ll::TypedStorage<8, 64, ::std::function<void()>> mInteraction;
15 ::ll::TypedStorage<1, 1, bool> mNoCapture;
16 // NOLINTEND
17
18public:
19 // prevent constructor by default
21
22public:
23 // member functions
24 // NOLINTBEGIN
25 MCAPI explicit ActorInteraction(bool noCapture);
26
27 MCAPI void capture(::std::function<void()> interactFunc);
28
29 MCAPI ~ActorInteraction();
30 // NOLINTEND
31
32public:
33 // constructor thunks
34 // NOLINTBEGIN
35 MCAPI void* $ctor(bool noCapture);
36 // NOLINTEND
37
38public:
39 // destructor thunk
40 // NOLINTBEGIN
41 MCFOLD void $dtor();
42 // NOLINTEND
43};
Definition ActorInteraction.h:5