LeviLamina
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MeleeBoxAttackGoal.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/actor/ai/goal/MeleeAttackBaseGoal.h"
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// auto generated forward declare list
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// clang-format off
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class
AABB
;
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class
Actor
;
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class
Mob
;
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// clang-format on
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class
MeleeBoxAttackGoal
:
public
::MeleeAttackBaseGoal
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<4, 4, float> mHorizontalReach;
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// NOLINTEND
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public
:
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// virtual functions
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// NOLINTBEGIN
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// vIndex: 0
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virtual
~MeleeBoxAttackGoal
()
/*override*/
=
default
;
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// vIndex: 6
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virtual
void
tick()
/*override*/
;
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// vIndex: 7
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virtual
void
appendDebugInfo(::std::string& str)
const
/*override*/
;
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// NOLINTEND
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public
:
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// member functions
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// NOLINTBEGIN
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MCNAPI ::AABB
_getTargetHitBox
(
::Actor
const
& target)
const
;
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// NOLINTEND
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public
:
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// static functions
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// NOLINTBEGIN
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MCNAPI
static
bool
_isTargetInLineOfSight
(
::Mob
const
& mob,
::Actor
const
& target);
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCNAPI
void
$tick
();
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MCNAPI
void
$appendDebugInfo
(::std::string& str)
const
;
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCNAPI
static
void
**
$vftable
();
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// NOLINTEND
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};
AABB
Definition
AABB.h:18
Actor
Definition
Actor.h:103
MeleeAttackBaseGoal
Definition
MeleeAttackBaseGoal.h:19
MeleeBoxAttackGoal
Definition
MeleeBoxAttackGoal.h:15
MeleeBoxAttackGoal::_getTargetHitBox
MCAPI::AABB _getTargetHitBox(::Actor const &target) const
MeleeBoxAttackGoal::$tick
MCAPI void $tick()
MeleeBoxAttackGoal::$appendDebugInfo
MCAPI void $appendDebugInfo(::std::string &str) const
MeleeBoxAttackGoal::$vftable
static MCAPI void ** $vftable()
MeleeBoxAttackGoal::_isTargetInLineOfSight
static MCAPI bool _isTargetInLineOfSight(::Mob const &mob, ::Actor const &target)
Mob
Definition
Mob.h:47
src
mc
world
actor
ai
goal
MeleeBoxAttackGoal.h
Generated on Fri Jun 13 2025 05:04:59 for LeviLamina by
1.12.0