LeviLamina
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MeleeBoxAttackGoal.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ai/goal/MeleeAttackBaseGoal.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11class Mob;
12// clang-format on
13
14class MeleeBoxAttackGoal : public ::MeleeAttackBaseGoal {
15public:
16 // member variables
17 // NOLINTBEGIN
18 ::ll::TypedStorage<4, 4, float> mHorizontalReach;
19 // NOLINTEND
20
21public:
22 // prevent constructor by default
23 MeleeBoxAttackGoal();
24
25public:
26 // virtual functions
27 // NOLINTBEGIN
28 virtual ~MeleeBoxAttackGoal() /*override*/;
29
30 virtual void tick() /*override*/;
31
32 virtual void appendDebugInfo(::std::string& str) const /*override*/;
33 // NOLINTEND
34
35public:
36 // member functions
37 // NOLINTBEGIN
38 MCAPI explicit MeleeBoxAttackGoal(::Mob& mob);
39 // NOLINTEND
40
41public:
42 // static functions
43 // NOLINTBEGIN
44 MCFOLD static bool _isTargetInLineOfSight(::Mob const& mob, ::Actor const& target);
45 // NOLINTEND
46
47public:
48 // constructor thunks
49 // NOLINTBEGIN
50 MCAPI void* $ctor(::Mob& mob);
51 // NOLINTEND
52
53public:
54 // destructor thunk
55 // NOLINTBEGIN
56 MCAPI void $dtor();
57 // NOLINTEND
58
59public:
60 // virtual function thunks
61 // NOLINTBEGIN
62 MCAPI void $tick();
63
64 MCAPI void $appendDebugInfo(::std::string& str) const;
65
66
67 // NOLINTEND
68
69public:
70 // vftables
71 // NOLINTBEGIN
72 MCNAPI static void** $vftable();
73 // NOLINTEND
74};
Definition Actor.h:125
static MCAPI void ** $vftable()
Definition Mob.h:57