LeviLamina
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MeleeBoxAttackGoal.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ai/goal/MeleeAttackBaseGoal.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11class Mob;
12// clang-format on
13
15public:
16 // member variables
17 // NOLINTBEGIN
18 ::ll::TypedStorage<4, 4, float> mHorizontalReach;
19 // NOLINTEND
20
21public:
22 // virtual functions
23 // NOLINTBEGIN
24 // vIndex: 0
25 virtual ~MeleeBoxAttackGoal() /*override*/ = default;
26
27 // vIndex: 6
28 virtual void tick() /*override*/;
29
30 // vIndex: 7
31 virtual void appendDebugInfo(::std::string& str) const /*override*/;
32 // NOLINTEND
33
34public:
35 // static functions
36 // NOLINTBEGIN
37 MCFOLD static bool _isTargetInLineOfSight(::Mob const& mob, ::Actor const& target);
38 // NOLINTEND
39
40public:
41 // virtual function thunks
42 // NOLINTBEGIN
43 MCAPI void $tick();
44
45 MCAPI void $appendDebugInfo(::std::string& str) const;
46 // NOLINTEND
47
48public:
49 // vftables
50 // NOLINTBEGIN
51 MCNAPI static void** $vftable();
52 // NOLINTEND
53};
Definition Actor.h:102
Definition MeleeAttackBaseGoal.h:19
Definition MeleeBoxAttackGoal.h:14
static MCAPI void ** $vftable()
Definition Mob.h:47