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virtual void | tick () |
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virtual void | appendDebugInfo (::std::string &str) const |
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MCAPI::AABB | _getTargetHitBox (::Actor const &target) const |
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MCAPI void | $tick () |
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MCAPI void | $appendDebugInfo (::std::string &str) const |
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virtual bool | canUse () |
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virtual bool | canContinueToUse () |
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virtual void | start () |
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virtual void | stop () |
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virtual void | _attemptMoveToTarget (::Actor &target) |
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MCAPI void | _attemptAttackTarget (::Actor &target, bool canReachTarget, bool hasLineOfSight) |
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MCAPI void | _attemptMoveToTargetPosition (::Actor &target, bool canReachTarget, float targetDistanceSq) |
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MCAPI bool | _inSunlight (::Actor const &actor) const |
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MCAPI void * | $ctor (::Mob &mob) |
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MCAPI void | $dtor () |
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MCAPI bool | $canUse () |
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MCAPI bool | $canContinueToUse () |
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MCFOLD void | $start () |
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MCAPI void | $stop () |
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MCAPI void | $_attemptMoveToTarget (::Actor &target) |
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virtual bool | canBeInterrupted () |
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virtual bool | isTargetGoal () const |
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virtual void | onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension) |
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MCFOLD bool | $canBeInterrupted () |
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MCFOLD bool | $isTargetGoal () const |
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MCFOLD void | $onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension) |
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::ll::TypedStorage< 4, 4, float > | mHorizontalReach |
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::ll::TypedStorage< 8, 8, ::Mob & > | mMob |
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::ll::TypedStorage< 8, 40, ::TempEPtr<::Actor > > | mTarget |
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::ll::TypedStorage< 1, 1, bool > | mAttackOnce |
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::ll::TypedStorage< 1, 1, bool > | mHasAttacked |
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::ll::TypedStorage< 1, 1, bool > | mRequireCompletePath |
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::ll::TypedStorage< 1, 1, bool > | mTrackTarget |
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::ll::TypedStorage< 4, 4, int > | mRandomStopInterval |
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::ll::TypedStorage< 4, 4, int > | mAttackTicks |
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::ll::TypedStorage< 4, 4, int > | mCooldownTicks |
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::ll::TypedStorage< 4, 4, int > | mMinPathTicks |
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::ll::TypedStorage< 4, 4, int > | mMaxPathTicks |
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::ll::TypedStorage< 4, 4, int > | mTicksToRecalculatePath |
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::ll::TypedStorage< 4, 4, int > | mPathFailTickIncrease |
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::ll::TypedStorage< 4, 4, int > | mInnerBoundaryTickIncrease |
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::ll::TypedStorage< 4, 4, int > | mOuterBoundaryTickIncrease |
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::ll::TypedStorage< 4, 4, float > | mPathInnerBoundarySq |
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::ll::TypedStorage< 4, 4, float > | mPathOuterBoundarySq |
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::ll::TypedStorage< 4, 4, float > | mMeleeFov |
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::ll::TypedStorage< 4, 4, float > | mMaxRotationX |
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::ll::TypedStorage< 4, 4, float > | mMaxHeadRotationY |
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::ll::TypedStorage< 4, 4, float > | mSpeedMultiplier |
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::ll::TypedStorage< 8, 8, ::std::unique_ptr<::Path > > | mPath |
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::ll::TypedStorage< 4, 12, ::Vec3 > | mPathTarget |
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::ll::TypedStorage< 4, 4, ::ActorCategory > | mAttackTypes |
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::ll::TypedStorage< 8, 104, ::ActorDefinitionTrigger > | mOnAttack |
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::ll::TypedStorage< 8, 104, ::ActorDefinitionTrigger > | mOnKill |
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::ll::TypedStorage< 1, 1, bool > | mSetPersistent |
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::ll::TypedStorage< 1, 1, bool > | mCanSpreadOnFire |
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::ll::TypedStorage< 4, 4, int > | mRequiredControlFlags |
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::ll::TypedStorage< 8, 32, ::std::string > | mName |
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::ll::TypedStorage< 2, 2, ushort > | mTypeId |
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