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::ll::TypedStorage< 4, 4, uint > | mPresetIndex |
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::ll::TypedStorage< 4, 12, ::std::optional<::CameraInstruction::SetInstruction::EaseOption > > | mEase |
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::ll::TypedStorage< 4, 16, ::std::optional<::CameraInstruction::SetInstruction::PosOption > > | mPos |
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::ll::TypedStorage< 4, 12, ::std::optional<::CameraInstruction::SetInstruction::RotOption > > | mRot |
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::ll::TypedStorage< 4, 16, ::std::optional<::CameraInstruction::SetInstruction::FacingOption > > | mFacing |
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::ll::TypedStorage< 4, 12, ::std::optional<::CameraInstruction::SetInstruction::ViewOffsetOption > > | mViewOffset |
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::ll::TypedStorage< 4, 16, ::std::optional<::CameraInstruction::SetInstruction::EntityOffsetOption > > | mEntityOffset |
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::ll::TypedStorage< 1, 2, ::std::optional< bool > > | mDefault |
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◆ operator==()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ write()
MCAPI void CameraInstruction::SetInstruction::write |
( |
::BinaryStream & | stream | ) |
const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ bindType()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ read()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this struct was generated from the following file: