LeviLamina
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NBMonsterThrone.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/levelgen/structure/NetherFortressPiece.h"
7#include "mc/world/level/levelgen/structure/StructurePieceType.h"
8
9// auto generated forward declare list
10// clang-format off
11class BlockSource;
12class BoundingBox;
13class Random;
14class StructurePiece;
15// clang-format on
16
18public:
19 // virtual functions
20 // NOLINTBEGIN
21 // vIndex: 2
22 virtual ::StructurePieceType getType() const /*override*/;
23
24 // vIndex: 4
25 virtual bool postProcess(::BlockSource& region, ::Random& random, ::BoundingBox const& chunkBB) /*override*/;
26
27 // vIndex: 0
28 virtual ~NBMonsterThrone() /*override*/ = default;
29 // NOLINTEND
30
31public:
32 // static functions
33 // NOLINTBEGIN
34 MCAPI static ::std::unique_ptr<::NetherFortressPiece> createPiece(
35 ::std::vector<::std::unique_ptr<::StructurePiece>>& pieces,
36 ::Random& footX,
37 int footY,
38 int footZ,
39 int direction,
40 int genDepth,
41 int random
42 );
43 // NOLINTEND
44
45public:
46 // destructor thunk
47 // NOLINTBEGIN
48
49 // NOLINTEND
50
51public:
52 // virtual function thunks
53 // NOLINTBEGIN
54 MCAPI ::StructurePieceType $getType() const;
55
56 MCAPI bool $postProcess(::BlockSource& region, ::Random& random, ::BoundingBox const& chunkBB);
57 // NOLINTEND
58
59public:
60 // vftables
61 // NOLINTBEGIN
62 MCAPI static void** $vftable();
63 // NOLINTEND
64};
Definition BlockSource.h:67
Definition BoundingBox.h:18
Definition NBMonsterThrone.h:17
Definition NetherFortressPiece.h:18
Definition Random.h:16
Definition StructurePiece.h:18