3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/levelgen/structure/NetherFortressPiece.h"
7#include "mc/world/level/levelgen/structure/StructurePieceType.h"
22 virtual ::StructurePieceType getType()
const ;
34 MCNAPI static ::std::unique_ptr<::NetherFortressPiece>
createPiece(
35 ::std::vector<::std::unique_ptr<::StructurePiece>>& pieces,
Definition BlockSource.h:67
Definition BoundingBox.h:13
Definition NBMonsterThrone.h:17
MCAPI bool $postProcess(::BlockSource ®ion, ::Random &random, ::BoundingBox const &chunkBB)
static MCAPI ::std::unique_ptr<::NetherFortressPiece > createPiece(::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random, int footX, int footY, int footZ, int direction, int genDepth)
MCAPI::StructurePieceType $getType() const
static MCAPI void ** $vftable()
Definition NetherFortressPiece.h:18
Definition StructurePiece.h:18