LeviLamina
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ScriptCameraSetFacingOptions.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/math/Vec3.h"
7#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
8#include "mc/scripting/modules/minecraft/options/ScriptEaseOptions.h"
9
10// auto generated forward declare list
11// clang-format off
12namespace ScriptModuleMinecraft { class ScriptActor; }
13namespace Scripting { struct InterfaceBinding; }
14// clang-format on
15
16namespace ScriptModuleMinecraft {
17
19public:
20 // member variables
21 // NOLINTBEGIN
22 ::ll::TypedStorage<8, 32, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor>> mFacingEntity;
23 ::ll::TypedStorage<4, 16, ::std::optional<::Vec3>> mLocation;
24 ::ll::TypedStorage<4, 20, ::std::optional<::ScriptModuleMinecraft::ScriptEaseOptions>> mEaseOptions;
25 // NOLINTEND
26
27public:
28 // member functions
29 // NOLINTBEGIN
30 MCAPI bool operator==(::ScriptModuleMinecraft::ScriptCameraSetFacingOptions const& other) const;
31
33 // NOLINTEND
34
35public:
36 // static functions
37 // NOLINTBEGIN
38 MCAPI static ::Scripting::InterfaceBinding bind();
39 // NOLINTEND
40
41public:
42 // destructor thunk
43 // NOLINTBEGIN
44 MCFOLD void $dtor();
45 // NOLINTEND
46};
47
48} // namespace ScriptModuleMinecraft
Definition ScriptActor.h:65
Definition ScriptCameraSetFacingOptions.h:18
Definition InterfaceBinding.h:16