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LeviLamina
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This is the complete list of members for VanillaClientInputMappingFactory, including all inherited members.
| $_createScreenDeviceButtonMapping() const (defined in ClientInputMappingFactory) | ClientInputMappingFactory | |
| $_createScreenTouchMapping() const (defined in ClientInputMappingFactory) | ClientInputMappingFactory | |
| $_updateGameControllerControls() (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| $_updateKeyboardAndMouseControls(::IOptions &options) (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| $_updateTouchMappingControls() (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| $createInputMappingTemplates(::IOptions &options) (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| $ctor(::std::weak_ptr<::KeyboardRemappingLayout > currentKeyboardLayout) (defined in ClientInputMappingFactory) | ClientInputMappingFactory | |
| $dtor() (defined in ClientInputMappingFactory) | ClientInputMappingFactory | |
| $getMapping(::std::string const &mappingName) (defined in ClientInputMappingFactory) | ClientInputMappingFactory | |
| $vftable() | VanillaClientInputMappingFactory | static |
| _activateMapping(::std::string const &mappingName) (defined in ClientInputMappingFactory) | ClientInputMappingFactory | |
| _addBlockSelectButton(::TouchInputMapping &touchMapping) const (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _addClassicDPadButtons(::TouchInputMapping &touchMapping, bool sneak, bool jump) const (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _addDebugChords(::std::vector<::ChordButtonMapping > &result) (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _addDebugKeyboardControls(::KeyboardInputMapping &keyboardMapping, ::MouseInputMapping &mouseMapping) const (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _addFullKeyboardGamePlayControls(::KeyboardInputMapping &keyboardMapping, ::MouseInputMapping &mouseMapping, bool withInventoryCycle) const (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _addGameplayMouseControls(::KeyboardInputMapping &normalGamePlayKeyboardMapping, ::MouseInputMapping &normalGamePlayMouseMapping) (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _addGamePlayTouchFlyingMovementControls(::TouchInputMapping &result) const (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _addInvariantGamePlayGameControllerControls(::GameControllerInputMapping &gameControllerMapping) (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _addInvariantGamePlayTouchControls(::TouchInputMapping &touchMapping) const (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _addInvariantKeyboardControls(::KeyboardInputMapping &keyboardMapping, ::MouseInputMapping &mouseMapping, bool isEmoteMapping) const (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _addNewTouchControlsActionButtons(::TouchInputMapping &touchMapping) const (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _addSharedGamePlayGameControllerControls(::GameControllerInputMapping &gameControllerMapping) (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _bindActionToGameControllerInput(::GameControllerInputMapping &map, ::GamePadRemappingLayout const &layout, ::std::string const &buttonID, ::Remapping::ActionEnum action, float triggerThreshold, float repeatInterval) const (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _bindActionToKeyboardAndMouseInput(::KeyboardInputMapping &keyboardMap, ::MouseInputMapping &mouseMap, ::std::string const &buttonID, ::Remapping::ActionEnum action, ::FocusImpact focusImpact) const (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _createBaseNormalGamePlayKeyboardAndMouseMapping(::KeyboardInputMapping &normalGamePlayKeyboardMapping, ::MouseInputMapping &normalGamePlayMouseMapping, bool isEmoteMapping) (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _createBedKeyboardAndMouseMapping(::KeyboardInputMapping &bedKeyboardMapping, ::MouseInputMapping &bedMouseMapping) (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _createBedTestAutoInputMapping() (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _createBedTouchMapping() (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _createBoatAndMinecartGameControllerMapping() (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _createBoatKeyboardAndMouseMapping(::KeyboardInputMapping &boatKeyboardMapping, ::MouseInputMapping &boatMouseMapping) (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _createBoatTestAutoInputMapping() (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _createBoatTouchMapping() (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _createDeathKeyboardAndMouseMapping(::KeyboardInputMapping &keyboardMapping, ::MouseInputMapping &mouseMapping) (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _createDeathTouchMapping() (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _createEmoteGameControllerMapping() (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _createExpediateEmoteKeyboardAndMouseMapping(::KeyboardInputMapping &emoteKeyboardMapping, ::MouseInputMapping &emoteMouseMapping) (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _createFlyingGameControllerMapping() (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _createFlyingTouchMapping() (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _createGazeMouseControllerMapping() (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _createGazeScreenGameControllerMapping() (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _createInScaffoldingTouchMapping() (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _createInWaterGameControllerMapping() (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _createInWaterTouchMapping() (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _createMinecartTouchMapping() (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _createNormalGamePlayChordMapping(bool withDropAll) (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _createNormalGamePlayDeviceButtonMapping() (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _createNormalGamePlayGameControllerMapping() (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _createNormalGamePlayTestAutoInputMapping() (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _createNormalGamePlayTouchMapping() (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _createRideableGameControllerMapping() (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _createRideableKeyboardAndMouseMapping(::KeyboardInputMapping &rideableKeyboardMapping, ::MouseInputMapping &rideableMouseMapping) (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _createRideableTouchMapping() (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _createScreenChordMapping() (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _createScreenDeviceButtonMapping() const (defined in ClientInputMappingFactory) | ClientInputMappingFactory | |
| _createScreenGameControllerMapping() (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _createScreenKeyboardAndMouseMapping(::KeyboardInputMapping &screenKeyboardMapping, ::MouseInputMapping &screenMouseMapping) (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _createScreenKeyboardMapping() (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _createScreenMouseMapping() (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _createScreenTestAutoInputMapping() (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _createScreenTouchMapping() const (defined in ClientInputMappingFactory) | ClientInputMappingFactory | |
| _createSpectatorModeGameControllerMapping() (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _createSpectatorModeKeyboardAndMouseMapping(::KeyboardInputMapping &spectatorModeGamePlayKeyboardMapping, ::MouseInputMapping &spectatorModeGamePlayMouseMapping) (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _createSpectatorModeTestAutoInputMapping() (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _createSpectatorModeTouchMapping() (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _createSwimmingGameControllerMapping() (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _createSwimmingKeyboardAndMouseMapping(::KeyboardInputMapping &swimmingKeyboardMapping, ::MouseInputMapping &swimmingMouseMapping) (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _getMappingInternal(::std::string const &mappingName) (defined in ClientInputMappingFactory) | ClientInputMappingFactory | |
| _hasSwappedJumpAndSneak() const (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _isUsingActionButtons() const (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _isUsingNewTouchControls() const (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _populateFullKeyboardDefaults(::RemappingLayout &layout) const (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _populateGamepadDefaults(::RemappingLayout &layout) const (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _populateKeyboardDefaults(::RemappingLayout &layout) const (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _shouldAddBinding(::std::string action, int key, ::std::unordered_map<::std::string, ::std::unordered_set< int > > &actionToKeyMap) const (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| _updateGameControllerControls() (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | virtual |
| _updateKeyboardAndMouseControls(::IOptions &options) (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | virtual |
| _updateTouchMappingControls() (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | virtual |
| ClientInputMappingFactory() (defined in ClientInputMappingFactory) | ClientInputMappingFactory | |
| ClientInputMappingFactory(::std::weak_ptr<::KeyboardRemappingLayout > currentKeyboardLayout) (defined in ClientInputMappingFactory) | ClientInputMappingFactory | explicit |
| createInputMappingTemplates(::IOptions &options) (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | virtual |
| getMapping(::std::string const &mappingName) (defined in ClientInputMappingFactory) | ClientInputMappingFactory | virtual |
| InputMappingMap typedef (defined in ClientInputMappingFactory) | ClientInputMappingFactory | |
| mActiveInputMappings (defined in ClientInputMappingFactory) | ClientInputMappingFactory | |
| mGameControllerRemappingLayout (defined in ClientInputMappingFactory) | ClientInputMappingFactory | |
| mInputMappingTemplates (defined in ClientInputMappingFactory) | ClientInputMappingFactory | |
| mInvertYAxis (defined in ClientInputMappingFactory) | ClientInputMappingFactory | |
| mIsEdu (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| mKeyboardRemappingLayout (defined in ClientInputMappingFactory) | ClientInputMappingFactory | |
| mOptions (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| mRegenerateTemplatesDueToScriptKeys (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | |
| mSensitivity (defined in ClientInputMappingFactory) | ClientInputMappingFactory | |
| mSwapGamepadButtonsAB (defined in ClientInputMappingFactory) | ClientInputMappingFactory | |
| mSwapGamepadButtonsXY (defined in ClientInputMappingFactory) | ClientInputMappingFactory | |
| onConfigChanged(::Config const &config) (defined in ClientInputMappingFactory) | ClientInputMappingFactory | |
| ~ClientInputMappingFactory() (defined in ClientInputMappingFactory) | ClientInputMappingFactory | virtual |
| ~InputMappingFactory() (defined in InputMappingFactory) | InputMappingFactory | virtual |
| ~VanillaClientInputMappingFactory()=default (defined in VanillaClientInputMappingFactory) | VanillaClientInputMappingFactory | virtual |