LeviLamina
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BrushItem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/item/Item.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11class BlockPos;
12class BlockSource;
13class Container;
15class ItemStack;
16class Mob;
17class Vec3;
18// clang-format on
19
20class BrushItem : public ::Item {
21public:
22 // virtual functions
23 // NOLINTBEGIN
24 // vIndex: 54
25 virtual int getEnchantSlot() const /*override*/;
26
27 // vIndex: 82
28 virtual void hurtActor(::ItemStack& item, ::Actor& actor, ::Mob& attacker) const /*override*/;
29
30 // vIndex: 104
31 virtual bool useInterruptedByAttacking() const /*override*/;
32
33 // vIndex: 78
34 virtual bool dispense(::BlockSource& region, ::Container& container, int slot, ::Vec3 const& pos, uchar) const
35 /*override*/;
36
37 // vIndex: 120
38 virtual ::InteractionResult
39 _useOn(::ItemStack& instance, ::Actor& entity, ::BlockPos pos, uchar face, ::Vec3 const& clickPos) const
40 /*override*/;
41
42 // vIndex: 0
43 virtual ~BrushItem() /*override*/ = default;
44 // NOLINTEND
45
46public:
47 // destructor thunk
48 // NOLINTBEGIN
49
50 // NOLINTEND
51
52public:
53 // virtual function thunks
54 // NOLINTBEGIN
55 MCFOLD int $getEnchantSlot() const;
56
57 MCFOLD void $hurtActor(::ItemStack& item, ::Actor& actor, ::Mob& attacker) const;
58
59 MCFOLD bool $useInterruptedByAttacking() const;
60
61 MCAPI bool $dispense(::BlockSource& region, ::Container& container, int slot, ::Vec3 const& pos, uchar) const;
62
63 MCAPI ::InteractionResult
64 $_useOn(::ItemStack& instance, ::Actor& entity, ::BlockPos pos, uchar face, ::Vec3 const& clickPos) const;
65 // NOLINTEND
66
67public:
68 // vftables
69 // NOLINTBEGIN
70 MCAPI static void** $vftable();
71 // NOLINTEND
72};
Definition Actor.h:104
Definition BlockPos.h:18
Definition BlockSource.h:67
Definition BrushItem.h:20
Definition Container.h:30
Definition InteractionResult.h:5
Definition ItemStack.h:25
Definition Item.h:65
Definition Mob.h:47
Definition Vec3.h:10