LeviLamina
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SheepAnimationSystems.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7class EntitySystems;
8// clang-format on
9
10namespace SheepAnimationSystems {
11// functions
12// NOLINTBEGIN
13MCNAPI void registerSystems(::EntitySystems& registry, bool isClientSide);
14// NOLINTEND
15
16// static variables
17// NOLINTBEGIN
18MCNAPI ::std::string const& JEB_NAME();
19// NOLINTEND
20
21} // namespace SheepAnimationSystems
Definition EntitySystems.h:24