LeviLamina
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ExhaustionDefaults.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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namespace
ExhaustionDefaults {
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// static variables
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// NOLINTBEGIN
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MCNAPI
float
const
& EXHAUSTION_ATTACK();
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MCNAPI
float
const
& EXHAUSTION_DAMAGE();
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MCNAPI
float
const
& EXHAUSTION_HEAL();
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MCNAPI
float
const
& EXHAUSTION_JUMP();
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MCNAPI
float
const
& EXHAUSTION_MINE();
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MCNAPI
float
const
& EXHAUSTION_SPRINT();
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MCNAPI
float
const
& EXHAUSTION_SPRINT_JUMP();
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MCNAPI
float
const
& EXHAUSTION_SWIM();
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MCNAPI
float
const
& EXHAUSTION_WALK();
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// NOLINTEND
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}
// namespace ExhaustionDefaults
src
mc
entity
components
ExhaustionDefaults.h
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