LeviLamina
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StrollTowardsVillageGoal.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ai/goal/MoveToVillageGoal.h"
7
8// auto generated forward declare list
9// clang-format off
10class BlockPos;
11// clang-format on
12
13class StrollTowardsVillageGoal : public ::MoveToVillageGoal {
14public:
15 // member variables
16 // NOLINTBEGIN
17 ::ll::TypedStorage<4, 4, float> mStartChance;
18 // NOLINTEND
19
20public:
21 // virtual functions
22 // NOLINTBEGIN
23 virtual bool canUse() /*override*/;
24
25 virtual void appendDebugInfo(::std::string& str) const /*override*/;
26
27 virtual ::BlockPos _selectRandomPosInVillage() /*override*/;
28
29 virtual ~StrollTowardsVillageGoal() /*override*/ = default;
30 // NOLINTEND
31
32public:
33 // virtual function thunks
34 // NOLINTBEGIN
35 MCAPI bool $canUse();
36
37 MCAPI void $appendDebugInfo(::std::string& str) const;
38
39 MCAPI ::BlockPos $_selectRandomPosInVillage();
40
41
42 // NOLINTEND
43
44public:
45 // vftables
46 // NOLINTBEGIN
47 MCNAPI static void** $vftable();
48 // NOLINTEND
49};
Definition BlockPos.h:19
Definition StrollTowardsVillageGoal.h:13
static MCAPI void ** $vftable()