LeviLamina
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StrollTowardsVillageGoal.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ai/goal/MoveToVillageGoal.h"
7
8// auto generated forward declare list
9// clang-format off
10class BlockPos;
11// clang-format on
12
14public:
15 // member variables
16 // NOLINTBEGIN
17 ::ll::TypedStorage<4, 4, float> mStartChance;
18 // NOLINTEND
19
20public:
21 // virtual functions
22 // NOLINTBEGIN
23 // vIndex: 1
24 virtual bool canUse() /*override*/;
25
26 // vIndex: 7
27 virtual void appendDebugInfo(::std::string& str) const /*override*/;
28
29 // vIndex: 17
30 virtual ::BlockPos _selectRandomPosInVillage() /*override*/;
31
32 // vIndex: 0
33 virtual ~StrollTowardsVillageGoal() /*override*/ = default;
34 // NOLINTEND
35
36public:
37 // destructor thunk
38 // NOLINTBEGIN
39
40 // NOLINTEND
41
42public:
43 // virtual function thunks
44 // NOLINTBEGIN
45 MCAPI bool $canUse();
46
47 MCAPI void $appendDebugInfo(::std::string& str) const;
48
49 MCAPI ::BlockPos $_selectRandomPosInVillage();
50 // NOLINTEND
51
52public:
53 // vftables
54 // NOLINTBEGIN
55 MCAPI static void** $vftable();
56 // NOLINTEND
57};
Definition BlockPos.h:18
Definition MoveToVillageGoal.h:16
Definition StrollTowardsVillageGoal.h:13