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| enum class | NpcDialogueActionType : int { Open = 0
, Close = 1
} |
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::ll::TypedStorage< 8, 8, ::ActorUniqueID > | mNpcId |
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::ll::TypedStorage< 4, 4, ::NpcDialoguePacketPayload::NpcDialogueActionType > | mNpcDialogueActionType |
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::ll::TypedStorage< 8, 32, ::std::string > | mDialogue |
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::ll::TypedStorage< 8, 32, ::std::string > | mSceneName |
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::ll::TypedStorage< 8, 32, ::std::string > | mNpcName |
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::ll::TypedStorage< 8, 32, ::std::string > | mActionJSON |
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The documentation for this struct was generated from the following file: