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LeviLamina
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This is the complete list of members for FloatWanderGoal, including all inherited members.
| $appendDebugInfo(::std::string &str) const (defined in FloatWanderGoal) | FloatWanderGoal | |
| $canBeInterrupted() (defined in Goal) | Goal | |
| $canContinueToUse() (defined in Goal) | Goal | |
| $canUse() (defined in FloatWanderGoal) | FloatWanderGoal | |
| $dtor() (defined in Goal) | Goal | |
| $isTargetGoal() const (defined in Goal) | Goal | |
| $onPlayerDimensionChanged(::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension) (defined in Goal) | Goal | |
| $start() (defined in Goal) | Goal | |
| $stop() (defined in Goal) | Goal | |
| $tick() (defined in FloatWanderGoal) | FloatWanderGoal | |
| $vftable() | FloatWanderGoal | static |
| _canReach(::Vec3 const &targetPos, float dist) const (defined in FloatWanderGoal) | FloatWanderGoal | |
| _chooseRandomPosition(::Vec3 const &mobPos, ::Random &random) (defined in FloatWanderGoal) | FloatWanderGoal | |
| _getSuitableTargetPosition() (defined in FloatWanderGoal) | FloatWanderGoal | |
| _isPosCloseToSurface(::BlockSource ®ion, ::Vec3 const &targetPos, int distanceToBlocksY, int distanceToBlocksXZ) const (defined in FloatWanderGoal) | FloatWanderGoal | |
| appendDebugInfo(::std::string &str) const (defined in FloatWanderGoal) | FloatWanderGoal | virtual |
| canBeInterrupted() (defined in Goal) | Goal | virtual |
| canContinueToUse() (defined in Goal) | Goal | virtual |
| canUse() (defined in FloatWanderGoal) | FloatWanderGoal | virtual |
| FloatWanderGoal(FloatWanderGoal const &) (defined in FloatWanderGoal) | FloatWanderGoal | |
| FloatWanderGoal() (defined in FloatWanderGoal) | FloatWanderGoal | |
| isTargetGoal() const (defined in Goal) | Goal | virtual |
| mAdditionalCollisionBuffer (defined in FloatWanderGoal) | FloatWanderGoal | |
| mAllowNavigatingThroughLiquids (defined in FloatWanderGoal) | FloatWanderGoal | |
| mDebugName (defined in Goal) | Goal | |
| mFloatDuration (defined in FloatWanderGoal) | FloatWanderGoal | |
| mFloatDurationRange (defined in FloatWanderGoal) | FloatWanderGoal | |
| mMob (defined in FloatWanderGoal) | FloatWanderGoal | |
| mMustReach (defined in FloatWanderGoal) | FloatWanderGoal | |
| mNavigateAroundSurface (defined in FloatWanderGoal) | FloatWanderGoal | |
| mRandomReselect (defined in FloatWanderGoal) | FloatWanderGoal | |
| mRequiredControlFlags (defined in Goal) | Goal | |
| mSurfaceXZDist (defined in FloatWanderGoal) | FloatWanderGoal | |
| mSurfaceYDist (defined in FloatWanderGoal) | FloatWanderGoal | |
| mTargetPos (defined in FloatWanderGoal) | FloatWanderGoal | |
| mTargetXZDist (defined in FloatWanderGoal) | FloatWanderGoal | |
| mTargetYDist (defined in FloatWanderGoal) | FloatWanderGoal | |
| mTypeId (defined in Goal) | Goal | |
| mUseHomePositionRestriction (defined in FloatWanderGoal) | FloatWanderGoal | |
| mYOffset (defined in FloatWanderGoal) | FloatWanderGoal | |
| onPlayerDimensionChanged(::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension) (defined in Goal) | Goal | virtual |
| operator=(FloatWanderGoal const &) (defined in FloatWanderGoal) | FloatWanderGoal | |
| start() (defined in Goal) | Goal | virtual |
| stop() (defined in Goal) | Goal | virtual |
| tick() (defined in FloatWanderGoal) | FloatWanderGoal | virtual |
| ~FloatWanderGoal()=default (defined in FloatWanderGoal) | FloatWanderGoal | virtual |
| ~Goal() (defined in Goal) | Goal | virtual |