LeviLamina
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ProjectileItemComponent Member List

This is the complete list of members for ProjectileItemComponent, including all inherited members.

$_initializeComponent() (defined in ItemComponent)ItemComponent
$buildNetworkTag(::cereal::ReflectionCtx const &ctx) const (defined in ItemComponent)ItemComponent
$checkComponentDataForContentErrors() const (defined in ItemComponent)ItemComponent
$ctor(::SharedTypes::v1_20_50::ProjectileItemComponent component) (defined in ProjectileItemComponent)ProjectileItemComponent
$ctor(::ActorType actorType, float minCriticalPower) (defined in ProjectileItemComponent)ProjectileItemComponent
$dtor() (defined in ProjectileItemComponent)ProjectileItemComponent
$handleVersionBasedInitialization(::SemVersion const &originalJsonVersion) (defined in ItemComponent)ItemComponent
$initializeFromNetwork(::CompoundTag const &tag, ::cereal::ReflectionCtx const &ctx) (defined in ItemComponent)ItemComponent
$isNetworkComponent() const (defined in ItemComponent)ItemComponent
$vftable()ProjectileItemComponentstatic
$writeSettings() (defined in ItemComponent)ItemComponent
_initializeComponent() (defined in ItemComponent)ItemComponentvirtual
buildNetworkTag(::cereal::ReflectionCtx const &ctx) const (defined in ItemComponent)ItemComponent
checkComponentDataForContentErrors() const (defined in ItemComponent)ItemComponentvirtual
dispense(::BlockSource &region, ::Container &container, int slot, ::Vec3 const &pos, uchar face) const (defined in ProjectileItemComponent)ProjectileItemComponent
getIdentifier() (defined in ProjectileItemComponent)ProjectileItemComponentstatic
getShootDir(::Player const &player, float angleOffset) const (defined in ProjectileItemComponent)ProjectileItemComponent
handleVersionBasedInitialization(::SemVersion const &originalJsonVersion) (defined in ItemComponent)ItemComponentvirtual
initializeFromNetwork(::CompoundTag const &tag, ::cereal::ReflectionCtx const &ctx) (defined in ItemComponent)ItemComponentvirtual
mActorIdentifier (defined in ProjectileItemComponent)ProjectileItemComponent
mMinCriticalPower (defined in ProjectileItemComponent)ProjectileItemComponent
mOwner (defined in ItemComponent)ItemComponent
ProjectileItemComponent() (defined in ProjectileItemComponent)ProjectileItemComponent
ProjectileItemComponent(::SharedTypes::v1_20_50::ProjectileItemComponent component) (defined in ProjectileItemComponent)ProjectileItemComponentexplicit
ProjectileItemComponent(::ActorType actorType, float minCriticalPower) (defined in ProjectileItemComponent)ProjectileItemComponent
shootProjectile(::BlockSource &region, ::Vec3 const &aimPos, ::Vec3 const &aimDir, float power, ::Player *player) const (defined in ProjectileItemComponent)ProjectileItemComponent
writeSettings() (defined in ItemComponent)ItemComponentvirtual
~IItemComponentLegacyFactoryData()=default (defined in IItemComponentLegacyFactoryData)IItemComponentLegacyFactoryDatavirtual
~ItemComponent()=default (defined in ItemComponent)ItemComponentvirtual
~ProjectileItemComponent() (defined in ProjectileItemComponent)ProjectileItemComponentvirtual