|
|
MCAPI | ProjectileItemComponent (::SharedTypes::v1_20_50::ProjectileItemComponent component) |
|
MCAPI | ProjectileItemComponent (::ActorType actorType, float minCriticalPower) |
|
MCAPI bool | dispense (::BlockSource ®ion, ::Container &container, int slot, ::Vec3 const &pos, uchar face) const |
|
MCAPI::Actor * | shootProjectile (::BlockSource ®ion, ::Vec3 const &aimPos, ::Vec3 const &aimDir, float power, ::Player *player) const |
|
MCAPI void * | $ctor (::SharedTypes::v1_20_50::ProjectileItemComponent component) |
|
MCAPI void * | $ctor (::ActorType actorType, float minCriticalPower) |
| bool | isNetworkComponent () const override |
|
std::unique_ptr< CompoundTag > | buildNetworkTag (cereal::ReflectionCtx const &) const override |
|
virtual ::std::unique_ptr<::CompoundTag > | buildNetworkTag (::cereal::ReflectionCtx const &ctx) const |
|
bool | initializeFromNetwork (CompoundTag const &, cereal::ReflectionCtx const &) override |
|
virtual bool | initializeFromNetwork (::CompoundTag const &tag, ::cereal::ReflectionCtx const &ctx) |
|
virtual bool | checkComponentDataForContentErrors () const |
|
virtual void | writeSettings () |
|
virtual void | handleVersionBasedInitialization (::SemVersion const &originalJsonVersion) |
|
virtual void | _initializeComponent (::ComponentItem &owner) |
|
MCFOLD bool | $checkComponentDataForContentErrors () const |
|
MCFOLD void | $writeSettings () |
|
MCFOLD bool | $isNetworkComponent () const |
|
MCFOLD ::std::unique_ptr<::CompoundTag > | $buildNetworkTag (::cereal::ReflectionCtx const &ctx) const |
|
MCFOLD bool | $initializeFromNetwork (::CompoundTag const &tag, ::cereal::ReflectionCtx const &ctx) |
|
MCFOLD void | $handleVersionBasedInitialization (::SemVersion const &originalJsonVersion) |
|
MCFOLD void | $_initializeComponent (::ComponentItem &owner) |