28 ::ll::TypedStorage<4, 4, float> mMinCriticalPower;
29 ::ll::TypedStorage<8, 176, ::ActorDefinitionIdentifier> mActorIdentifier;
48 MCAPI ::Vec3 getShootDir(
::Player const& player,
float angleOffset)
const;
58 MCAPI
static void bindType(
60 ::std::vector<::AllExperiments>
const& releasedMinFormatVersion,
61 ::std::optional<::SemVersion> requiredToggles
64 MCAPI static ::HashedString
const& getIdentifier();
72 MCAPI
void* $ctor(::ActorType actorType,
float minCriticalPower);
84 MCAPI
static void** $vftable();