30 ::ll::TypedStorage<4, 4, float> mMinCriticalPower;
31 ::ll::TypedStorage<8, 176, ::ActorDefinitionIdentifier> mActorIdentifier;
36 ProjectileItemComponent();
43 MCAPI ProjectileItemComponent(::ActorType actorType,
float minCriticalPower);
50 MCAPI ::Actor* shootProjectile(
62 MCAPI
static void bindType(
64 ::std::vector<::AllExperiments>
const& requiredToggles,
65 ::std::optional<::SemVersion> releasedMinFormatVersion
68 MCAPI static ::HashedString
const& getIdentifier();
76 MCAPI
void* $ctor(::ActorType actorType,
float minCriticalPower);