28 ::ll::TypedStorage<4, 4, float> mMinCriticalPower;
29 ::ll::TypedStorage<8, 176, ::ActorDefinitionIdentifier> mActorIdentifier;
34 ProjectileItemComponent();
41 MCAPI ProjectileItemComponent(::ActorType actorType,
float minCriticalPower);
45 MCAPI ::Actor* shootProjectile(
57 MCAPI
static void bindType(
59 ::std::vector<::AllExperiments>
const& requiredToggles,
60 ::std::optional<::SemVersion> releasedMinFormatVersion
69 MCAPI
void* $ctor(::ActorType actorType,
float minCriticalPower);