LeviLamina
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GameplayUI::GameplayUIRouteHandler Member List

This is the complete list of members for GameplayUI::GameplayUIRouteHandler, including all inherited members.

closeDataDrivenScreens() (defined in GameplayUI::GameplayUIRouteHandler)GameplayUI::GameplayUIRouteHandler
isManagedRoute(::std::string const &route, ::IOptions const &options) (defined in GameplayUI::GameplayUIRouteHandler)GameplayUI::GameplayUIRouteHandlerstatic
mExpectedRoute (defined in GameplayUI::GameplayUIRouteHandler)GameplayUI::GameplayUIRouteHandler
mModel (defined in GameplayUI::GameplayUIRouteHandler)GameplayUI::GameplayUIRouteHandler
onGameServerConnectionChanged(bool isConnectedToGameServer) (defined in GameplayUI::GameplayUIRouteHandler)GameplayUI::GameplayUIRouteHandler
onPlayerOpenContainer(::SharedTypes::Legacy::ContainerType container, ::std::optional<::GameplayUI::ChestType > chestType) (defined in GameplayUI::GameplayUIRouteHandler)GameplayUI::GameplayUIRouteHandler