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LeviLamina
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This is the complete list of members for GameplayUI::GameplayUIRouteHandler, including all inherited members.
| closeDataDrivenScreens() (defined in GameplayUI::GameplayUIRouteHandler) | GameplayUI::GameplayUIRouteHandler | |
| isManagedRoute(::std::string const &route, ::IOptions const &options) (defined in GameplayUI::GameplayUIRouteHandler) | GameplayUI::GameplayUIRouteHandler | static |
| mExpectedRoute (defined in GameplayUI::GameplayUIRouteHandler) | GameplayUI::GameplayUIRouteHandler | |
| mModel (defined in GameplayUI::GameplayUIRouteHandler) | GameplayUI::GameplayUIRouteHandler | |
| onGameServerConnectionChanged(bool isConnectedToGameServer) (defined in GameplayUI::GameplayUIRouteHandler) | GameplayUI::GameplayUIRouteHandler | |
| onPlayerOpenContainer(::SharedTypes::Legacy::ContainerType container, ::std::optional<::GameplayUI::ChestType > chestType) (defined in GameplayUI::GameplayUIRouteHandler) | GameplayUI::GameplayUIRouteHandler |