3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/item/Item.h"
28 getAnimationFrameFor(
::Mob* holder,
bool asItemEntity,
::ItemStack const* item,
bool shouldAnimate)
const
32 virtual int getEnchantValue()
const ;
55 $getAnimationFrameFor(
::Mob* holder,
bool asItemEntity,
::ItemStack const* item,
bool shouldAnimate)
const;
57 MCFOLD
int $getEnchantValue()
const;
Definition ItemStack.h:25
Definition RangedWeaponItem.h:16