16 enum class Bit :
int {
17 IsAlwaysOneWayCollision = 0,
18 WasPenetratingLastFrame = 1,
19 IsStuckInCollider = 2,
21 PushTowardsClosestSpace = 4,
25 using Bitset = ::std::bitset<5>;
30 ::ll::TypedStorage<4, 4, ::std::bitset<5>> mBits;
31 ::ll::TypedStorage<4, 12, ::Vec3> mMinDepenetration;
32 ::ll::TypedStorage<8, 24, ::std::vector<::AABB>> mOneWayPhysicsBlocks;
33 ::ll::TypedStorage<4, 16, ::std::optional<::Vec3>> mTemporaryOverride;