14 enum class Bit :
int {
15 IsAlwaysOneWayCollision = 0,
16 WasPenetratingLastFrame = 1,
17 IsStuckInCollider = 2,
19 PushTowardsClosestSpace = 4,
23 using Bitset = ::std::bitset<5>;
28 ::ll::TypedStorage<4, 4, ::std::bitset<5>> mBits;
29 ::ll::TypedStorage<4, 12, ::Vec3> mMaxDepenetration;
30 ::ll::TypedStorage<8, 24, ::std::vector<::AABB>> mOneWayPhysicsBlocks;
31 ::ll::TypedStorage<4, 16, ::std::optional<::Vec3>> mTemporaryOverride;