LeviLamina
|
This is the complete list of members for SerializedSkinImpl, including all inherited members.
$ctor() (defined in SerializedSkinImpl) | SerializedSkinImpl | |
$ctor(::ConnectionRequest const &request) (defined in SerializedSkinImpl) | SerializedSkinImpl | |
$ctor(::SubClientConnectionRequest const &request) (defined in SerializedSkinImpl) | SerializedSkinImpl | |
$ctor(::std::string const &name, ::std::string const &playFabId, ::std::string const &resourcePatch, ::mce::Image const &skinImage, ushort const &skinImageWidth, ushort const &skinImageHeight, ::mce::Image const &capeImage, ushort const &capeImageWidth, ushort const &capeImageHeight, ::Json::Value &&geometryData, ::MinEngineVersion const &geometryDataMinEngineVersion, ::std::string const &animationData, ::std::string const &capeId, bool isTrustedSkin, bool isPremium, bool isPersona, bool isPersonaCapeOnClassicSkin, bool isPrimaryUser, bool overridesPlayerAppearance) (defined in SerializedSkinImpl) | SerializedSkinImpl | |
$dtor() (defined in SerializedSkinImpl) | SerializedSkinImpl | |
mAnimationData (defined in SerializedSkinImpl) | SerializedSkinImpl | |
mArmSizeType (defined in SerializedSkinImpl) | SerializedSkinImpl | |
mCapeId (defined in SerializedSkinImpl) | SerializedSkinImpl | |
mCapeImage (defined in SerializedSkinImpl) | SerializedSkinImpl | |
mDefaultGeometryName (defined in SerializedSkinImpl) | SerializedSkinImpl | |
mFullId (defined in SerializedSkinImpl) | SerializedSkinImpl | |
mGeometryData (defined in SerializedSkinImpl) | SerializedSkinImpl | |
mGeometryDataMinEngineVersion (defined in SerializedSkinImpl) | SerializedSkinImpl | |
mGeometryDataMutable (defined in SerializedSkinImpl) | SerializedSkinImpl | |
mId (defined in SerializedSkinImpl) | SerializedSkinImpl | |
mIsPersona (defined in SerializedSkinImpl) | SerializedSkinImpl | |
mIsPersonaCapeOnClassicSkin (defined in SerializedSkinImpl) | SerializedSkinImpl | |
mIsPremium (defined in SerializedSkinImpl) | SerializedSkinImpl | |
mIsPrimaryUser (defined in SerializedSkinImpl) | SerializedSkinImpl | |
mIsTrustedSkin (defined in SerializedSkinImpl) | SerializedSkinImpl | |
mOverridesPlayerAppearance (defined in SerializedSkinImpl) | SerializedSkinImpl | |
mPersonaPieces (defined in SerializedSkinImpl) | SerializedSkinImpl | |
mPieceTintColors (defined in SerializedSkinImpl) | SerializedSkinImpl | |
mPlayFabId (defined in SerializedSkinImpl) | SerializedSkinImpl | |
mResourcePatch (defined in SerializedSkinImpl) | SerializedSkinImpl | |
mSkinAnimatedImages (defined in SerializedSkinImpl) | SerializedSkinImpl | |
mSkinColor (defined in SerializedSkinImpl) | SerializedSkinImpl | |
mSkinImage (defined in SerializedSkinImpl) | SerializedSkinImpl | |
read(::ReadOnlyBinaryStream &stream) (defined in SerializedSkinImpl) | SerializedSkinImpl | |
SerializedSkinImpl() (defined in SerializedSkinImpl) | SerializedSkinImpl | |
SerializedSkinImpl(::ConnectionRequest const &request) (defined in SerializedSkinImpl) | SerializedSkinImpl | explicit |
SerializedSkinImpl(::SubClientConnectionRequest const &request) (defined in SerializedSkinImpl) | SerializedSkinImpl | explicit |
SerializedSkinImpl(::std::string const &name, ::std::string const &playFabId, ::std::string const &resourcePatch, ::mce::Image const &skinImage, ushort const &skinImageWidth, ushort const &skinImageHeight, ::mce::Image const &capeImage, ushort const &capeImageWidth, ushort const &capeImageHeight, ::Json::Value &&geometryData, ::MinEngineVersion const &geometryDataMinEngineVersion, ::std::string const &animationData, ::std::string const &capeId, bool isTrustedSkin, bool isPremium, bool isPersona, bool isPersonaCapeOnClassicSkin, bool isPrimaryUser, bool overridesPlayerAppearance) (defined in SerializedSkinImpl) | SerializedSkinImpl | |
setArmSizeFromString(::std::string const &armSizeStr) (defined in SerializedSkinImpl) | SerializedSkinImpl | |
setPersonaAppearanceData(::persona::ArmSize::Type const &armSizeType, ::mce::Color const &skinColor, ::std::vector<::SerializedPersonaPieceHandle > personaPieces, ::std::unordered_map<::persona::PieceType, ::TintMapColor > const &pieceTintColors) (defined in SerializedSkinImpl) | SerializedSkinImpl | |
updateGeometryName() (defined in SerializedSkinImpl) | SerializedSkinImpl | |
write(::BinaryStream &stream) const (defined in SerializedSkinImpl) | SerializedSkinImpl | |
~SerializedSkinImpl() (defined in SerializedSkinImpl) | SerializedSkinImpl |