|
MCAPI | SerializedSkinImpl (::ConnectionRequest const &request) |
|
MCAPI | SerializedSkinImpl (::SubClientConnectionRequest const &request) |
|
MCAPI | SerializedSkinImpl (::std::string const &name, ::std::string const &playFabId, ::std::string const &resourcePatch, ::mce::Image const &skinImage, ushort const &skinImageWidth, ushort const &skinImageHeight, ::mce::Image const &capeImage, ushort const &capeImageWidth, ushort const &capeImageHeight, ::Json::Value &&geometryData, ::MinEngineVersion const &geometryDataMinEngineVersion, ::std::string const &animationData, ::std::string const &capeId, bool isTrustedSkin, bool isPremium, bool isPersona, bool isPersonaCapeOnClassicSkin, bool isPrimaryUser, bool overridesPlayerAppearance) |
|
MCAPI ::Bedrock::Result< void > | read (::ReadOnlyBinaryStream &stream) |
|
MCAPI void | setArmSizeFromString (::std::string const &armSizeStr) |
|
MCAPI void | setPersonaAppearanceData (::persona::ArmSize::Type const &armSizeType, ::mce::Color const &skinColor, ::std::vector<::SerializedPersonaPieceHandle > personaPieces, ::std::unordered_map<::persona::PieceType, ::TintMapColor > const &pieceTintColors) |
|
MCAPI void | updateGeometryName () |
|
MCAPI void | write (::BinaryStream &stream) const |
|
MCAPI void * | $ctor () |
|
MCAPI void * | $ctor (::ConnectionRequest const &request) |
|
MCAPI void * | $ctor (::SubClientConnectionRequest const &request) |
|
MCAPI void * | $ctor (::std::string const &name, ::std::string const &playFabId, ::std::string const &resourcePatch, ::mce::Image const &skinImage, ushort const &skinImageWidth, ushort const &skinImageHeight, ::mce::Image const &capeImage, ushort const &capeImageWidth, ushort const &capeImageHeight, ::Json::Value &&geometryData, ::MinEngineVersion const &geometryDataMinEngineVersion, ::std::string const &animationData, ::std::string const &capeId, bool isTrustedSkin, bool isPremium, bool isPersona, bool isPersonaCapeOnClassicSkin, bool isPrimaryUser, bool overridesPlayerAppearance) |
|
MCAPI void | $dtor () |
|
|
::ll::TypedStorage< 8, 32, ::std::string > | mId |
|
::ll::TypedStorage< 8, 32, ::std::string > | mPlayFabId |
|
::ll::TypedStorage< 8, 32, ::std::string > | mFullId |
|
::ll::TypedStorage< 8, 32, ::std::string > | mResourcePatch |
|
::ll::TypedStorage< 8, 32, ::std::string > | mDefaultGeometryName |
|
::ll::TypedStorage< 8, 48, ::mce::Image > | mSkinImage |
|
::ll::TypedStorage< 8, 48, ::mce::Image > | mCapeImage |
|
::ll::TypedStorage< 8, 24, ::std::vector<::AnimatedImageData > > | mSkinAnimatedImages |
|
::ll::TypedStorage< 8, 16, ::Json::Value > | mGeometryData |
|
::ll::TypedStorage< 8, 32, ::MinEngineVersion > | mGeometryDataMinEngineVersion |
|
::ll::TypedStorage< 8, 16, ::Json::Value > | mGeometryDataMutable |
|
::ll::TypedStorage< 8, 32, ::std::string > | mAnimationData |
|
::ll::TypedStorage< 8, 32, ::std::string > | mCapeId |
|
::ll::TypedStorage< 8, 24, ::std::vector<::SerializedPersonaPieceHandle > > | mPersonaPieces |
|
::ll::TypedStorage< 8, 8, ::persona::ArmSize::Type > | mArmSizeType |
|
::ll::TypedStorage< 8, 64, ::std::unordered_map<::persona::PieceType, ::TintMapColor > > | mPieceTintColors |
|
::ll::TypedStorage< 4, 16, ::mce::Color > | mSkinColor |
|
::ll::TypedStorage< 1, 1, ::TrustedSkinFlag > | mIsTrustedSkin |
|
::ll::TypedStorage< 1, 1, bool > | mIsPremium |
|
::ll::TypedStorage< 1, 1, bool > | mIsPersona |
|
::ll::TypedStorage< 1, 1, bool > | mIsPersonaCapeOnClassicSkin |
|
::ll::TypedStorage< 1, 1, bool > | mIsPrimaryUser |
|
::ll::TypedStorage< 1, 1, bool > | mOverridesPlayerAppearance |
|