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MCAPI | SerializedSkinImpl (::ConnectionRequest const &request) |
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MCAPI | SerializedSkinImpl (::SubClientConnectionRequest const &request) |
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MCAPI | SerializedSkinImpl (::std::string const &name, ::std::string const &playFabId, ::std::string const &resourcePatch, ::mce::Image const &skinImage, ushort const &skinImageWidth, ushort const &skinImageHeight, ::mce::Image const &capeImage, ushort const &capeImageWidth, ushort const &capeImageHeight, ::Json::Value &&geometryData, ::MinEngineVersion const &geometryDataMinEngineVersion, ::std::string const &animationData, ::std::string const &capeId, bool isTrustedSkin, bool isPremium, bool isPersona, bool isPersonaCapeOnClassicSkin, bool isPrimaryUser, bool overridesPlayerAppearance) |
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MCAPI ::Bedrock::Result< void > | read (::ReadOnlyBinaryStream &stream) |
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MCAPI void | setArmSizeFromString (::std::string const &armSizeStr) |
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MCAPI void | updateGeometryName () |
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MCAPI void | write (::BinaryStream &stream) const |
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MCAPI void * | $ctor () |
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MCAPI void * | $ctor (::ConnectionRequest const &request) |
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MCAPI void * | $ctor (::SubClientConnectionRequest const &request) |
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MCAPI void * | $ctor (::std::string const &name, ::std::string const &playFabId, ::std::string const &resourcePatch, ::mce::Image const &skinImage, ushort const &skinImageWidth, ushort const &skinImageHeight, ::mce::Image const &capeImage, ushort const &capeImageWidth, ushort const &capeImageHeight, ::Json::Value &&geometryData, ::MinEngineVersion const &geometryDataMinEngineVersion, ::std::string const &animationData, ::std::string const &capeId, bool isTrustedSkin, bool isPremium, bool isPersona, bool isPersonaCapeOnClassicSkin, bool isPrimaryUser, bool overridesPlayerAppearance) |
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MCAPI void | $dtor () |
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::ll::TypedStorage< 8, 32, ::std::string > | mId |
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::ll::TypedStorage< 8, 32, ::std::string > | mPlayFabId |
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::ll::TypedStorage< 8, 32, ::std::string > | mFullId |
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::ll::TypedStorage< 8, 32, ::std::string > | mResourcePatch |
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::ll::TypedStorage< 8, 32, ::std::string > | mDefaultGeometryName |
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::ll::TypedStorage< 8, 48, ::mce::Image > | mSkinImage |
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::ll::TypedStorage< 8, 48, ::mce::Image > | mCapeImage |
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::ll::TypedStorage< 8, 24, ::std::vector<::AnimatedImageData > > | mSkinAnimatedImages |
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::ll::TypedStorage< 8, 16, ::Json::Value > | mGeometryData |
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::ll::TypedStorage< 8, 32, ::MinEngineVersion > | mGeometryDataMinEngineVersion |
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::ll::TypedStorage< 8, 16, ::Json::Value > | mGeometryDataMutable |
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::ll::TypedStorage< 8, 32, ::std::string > | mAnimationData |
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::ll::TypedStorage< 8, 32, ::std::string > | mCapeId |
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::ll::TypedStorage< 8, 24, ::std::vector<::SerializedPersonaPieceHandle > > | mPersonaPieces |
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::ll::TypedStorage< 1, 1, ::persona::ArmSize::Type > | mArmSizeType |
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::ll::TypedStorage< 8, 64, ::std::unordered_map<::persona::PieceType, ::TintMapColor > > | mPieceTintColors |
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::ll::TypedStorage< 4, 16, ::mce::Color > | mSkinColor |
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::ll::TypedStorage< 1, 1, ::TrustedSkinFlag > | mIsTrustedSkin |
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::ll::TypedStorage< 1, 1, bool > | mIsPremium |
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::ll::TypedStorage< 1, 1, bool > | mIsPersona |
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::ll::TypedStorage< 1, 1, bool > | mIsPersonaCapeOnClassicSkin |
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::ll::TypedStorage< 1, 1, bool > | mIsPrimaryUser |
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::ll::TypedStorage< 1, 1, bool > | mOverridesPlayerAppearance |
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