LeviLamina
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Dolphin.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ActorInitializationMethod.h"
7#include "mc/world/actor/animal/WaterAnimal.h"
8
9// auto generated forward declare list
10// clang-format off
11class BlockPos;
13// clang-format on
14
15class Dolphin : public ::WaterAnimal {
16public:
17 // member variables
18 // NOLINTBEGIN
20 // NOLINTEND
21
22public:
23 // prevent constructor by default
24 Dolphin& operator=(Dolphin const&);
25 Dolphin(Dolphin const&);
26 Dolphin();
27
28public:
29 // virtual functions
30 // NOLINTBEGIN
31 // vIndex: 96
32 virtual bool canBePulledIntoVehicle() const /*override*/;
33
34 // vIndex: 171
35 virtual float _getWalkTargetValue(::BlockPos const& pos) /*override*/;
36
37 // vIndex: 145
38 virtual void aiStep() /*override*/;
39
40 // vIndex: 167
41 virtual bool createAIGoals() /*override*/;
42
43 // vIndex: 4
44 virtual void
45 initializeComponents(::ActorInitializationMethod method, ::VariantParameterList const& params) /*override*/;
46
47 // vIndex: 8
48 virtual ~Dolphin() /*override*/ = default;
49 // NOLINTEND
50
51public:
52 // virtual function thunks
53 // NOLINTBEGIN
54 MCFOLD bool $canBePulledIntoVehicle() const;
55
56 MCAPI float $_getWalkTargetValue(::BlockPos const& pos);
57
58 MCAPI void $aiStep();
59
60 MCAPI bool $createAIGoals();
61
62 MCAPI void $initializeComponents(::ActorInitializationMethod method, ::VariantParameterList const& params);
63 // NOLINTEND
64
65public:
66 // vftables
67 // NOLINTBEGIN
68 MCNAPI static void** $vftable();
69 // NOLINTEND
70};
Definition BlockPos.h:18
Definition Dolphin.h:15
static MCAPI void ** $vftable()
Definition WaterAnimal.h:15
Definition VariantParameterList.h:5
Definition Alias.h:14