LeviLamina
Loading...
Searching...
No Matches
VanillaGameModuleDedicatedServer.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/module/IGameModuleShared.h"
7
8// auto generated forward declare list
9// clang-format off
11class IInPackagePacks;
13// clang-format on
14
16public:
17 // virtual functions
18 // NOLINTBEGIN
19 // vIndex: 1
20 virtual ::std::unique_ptr<::GameModuleServer> createGameModuleServer() /*override*/;
21
22 // vIndex: 2
23 virtual ::std::shared_ptr<::IInPackagePacks> createInPackagePacks() /*override*/;
24
25 // vIndex: 3
26 virtual void registerMolangQueries() /*override*/;
27
28 // vIndex: 4
29 virtual void registerServerInstanceHandler(::ServerInstanceEventCoordinator& serverInstanceCoordinator
30 ) /*override*/;
31
32 // vIndex: 0
33 virtual ~VanillaGameModuleDedicatedServer() /*override*/ = default;
34 // NOLINTEND
35
36public:
37 // destructor thunk
38 // NOLINTBEGIN
39
40 // NOLINTEND
41
42public:
43 // virtual function thunks
44 // NOLINTBEGIN
45 MCAPI ::std::unique_ptr<::GameModuleServer> $createGameModuleServer();
46
47 MCAPI ::std::shared_ptr<::IInPackagePacks> $createInPackagePacks();
48
49 MCAPI void $registerMolangQueries();
50
51 MCAPI void $registerServerInstanceHandler(::ServerInstanceEventCoordinator& serverInstanceCoordinator);
52 // NOLINTEND
53
54public:
55 // vftables
56 // NOLINTBEGIN
57 MCAPI static void** $vftable();
58 // NOLINTEND
59};
Definition GameModuleServer.h:25
Definition IGameModuleShared.h:12
Definition IInPackagePacks.h:8
Definition ServerInstanceEventCoordinator.h:18
Definition VanillaGameModuleDedicatedServer.h:15