3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/model/geom/ModelPart.h"
7#include "mc/client/model/models/Model.h"
8#include "mc/deps/minecraft_renderer/renderer/MaterialPtr.h"
21 ::ll::TypedStorage<8, 16, ::mce::MaterialPtr> mGlintMaterial;
22 ::ll::TypedStorage<8, 16, ::mce::MaterialPtr> mDefaultMaterial;
23 ::ll::TypedStorage<8, 576, ::ModelPart> mPole;
24 ::ll::TypedStorage<8, 576, ::ModelPart> mRDent;
35 render(::ScreenContext& screenContext, ::Actor& scale,
float,
float,
float,
float,
float,
float) ;
41 MCAPI
explicit TridentModel(::GeometryPtr source);
43 MCFOLD
void setDefaultMaterial();
45 MCFOLD
void setGlintMaterial();
51 MCAPI
void* $ctor(::GeometryPtr source);
57 MCAPI
void $render(::ScreenContext& screenContext, ::Actor& scale,
float,
float,
float,
float,
float,
float);
Definition GeometryPtr.h:5
Definition ScreenContext.h:5
Definition TridentModel.h:5
static MCAPI void ** $vftable()