LeviLamina
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SmallFireball.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/projectile/Fireball.h"
7
8// auto generated forward declare list
9// clang-format off
11// clang-format on
12
13class SmallFireball : public ::Fireball {
14public:
15 // virtual functions
16 // NOLINTBEGIN
17 // vIndex: 135
18 virtual bool _hurt(::ActorDamageSource const&, float, bool, bool) /*override*/;
19
20 // vIndex: 8
21 virtual ~SmallFireball() /*override*/ = default;
22 // NOLINTEND
23
24public:
25 // virtual function thunks
26 // NOLINTBEGIN
27 MCFOLD bool $_hurt(::ActorDamageSource const&, float, bool, bool);
28 // NOLINTEND
29
30public:
31 // vftables
32 // NOLINTBEGIN
33 MCNAPI static void** $vftable();
34 // NOLINTEND
35};
Definition ActorDamageSource.h:18
Definition Fireball.h:21
Definition SmallFireball.h:13
static MCAPI void ** $vftable()