3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/renderer/chunks/point_lighting/ICandidacyHeuristic.h"
14namespace PointLighting {
20 virtual float computeScore(::BlockPos
const&, ::PointLighting::ManagedPointLight
const&)
const ;
22 virtual ~LightBrightnessHeuristic() =
default;
Definition LightBrightnessHeuristic.h:7
Definition ManagedPointLight.h:7