LeviLamina
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This is the complete list of members for ClientNetworkSystem, including all inherited members.
$_onDisable() (defined in NetworkSystem) | NetworkSystem | |
$_onEnable() (defined in NetworkSystem) | NetworkSystem | |
$ctor() (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
$ctor(::Bedrock::EnableNonOwnerReferences const &) (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
$ctor(::NetworkSystem::Dependencies &&deps) (defined in NetworkSystem) | NetworkSystem | |
$dtor() (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
$dtor() (defined in NetworkSystem) | NetworkSystem | |
$getDefaultGamePort() const (defined in NetworkSystem) | NetworkSystem | |
$getDefaultGamePortv6() const (defined in NetworkSystem) | NetworkSystem | |
$onNewIncomingConnection(::NetworkIdentifier const &id, ::std::shared_ptr<::NetworkPeer > &&peer) (defined in NetworkSystem) | NetworkSystem | |
$onNewOutgoingConnection(::NetworkIdentifier const &id, ::std::shared_ptr<::NetworkPeer > &&peer) (defined in NetworkSystem) | NetworkSystem | |
$onWebsocketRequest(::std::string const &serverAddress, ::std::string const &payload, ::std::function< void()> errorCallback) (defined in NetworkSystem) | NetworkSystem | |
$useIPv4Only() const (defined in NetworkSystem) | NetworkSystem | |
$useIPv6Only() const (defined in NetworkSystem) | NetworkSystem | |
$vftable() (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | static |
$vftable() (defined in RakNetConnector::ConnectionCallbacks) | RakNetConnector::ConnectionCallbacks | static |
$vftable() (defined in RakPeerHelper::IPSupportInterface) | RakPeerHelper::IPSupportInterface | static |
$vftable() (defined in NetworkEnableDisableListener) | NetworkEnableDisableListener | static |
$vftableForConnectionCallbacks() (defined in NetworkSystem) | NetworkSystem | static |
$vftableForIPSupportInterface() (defined in NetworkSystem) | NetworkSystem | static |
$vftableForNetworkEnableDisableListener() (defined in NetworkSystem) | NetworkSystem | static |
_getConnectionFromId(::NetworkIdentifier const &id) const (defined in NetworkSystem) | NetworkSystem | |
_isUsingNetherNetTransportLayer() const (defined in NetworkSystem) | NetworkSystem | |
_onDisable() (defined in NetworkSystem) | NetworkSystem | virtual |
_onEnable() (defined in NetworkSystem) | NetworkSystem | virtual |
_sortAndPacketizeEvents(::NetworkConnection &connection, ::std::chrono::steady_clock::time_point endTime) (defined in NetworkSystem) | NetworkSystem | |
disconnect() (defined in NetworkSystem) | NetworkSystem | |
enableAsyncFlush(::NetworkIdentifier const &id) (defined in NetworkSystem) | NetworkSystem | |
EnableNonOwnerReferences() (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
EnableNonOwnerReferences(::Bedrock::EnableNonOwnerReferences const &) (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
getConnectionInfo() const (defined in ClientNetworkSystem) | ClientNetworkSystem | virtual |
getDefaultGamePort() const (defined in NetworkSystem) | NetworkSystem | virtual |
getDefaultGamePortv6() const (defined in NetworkSystem) | NetworkSystem | virtual |
getEncryptedPeerForUser(::NetworkIdentifier const &id) (defined in NetworkSystem) | NetworkSystem | |
getPeerForUser(::NetworkIdentifier const &id) (defined in NetworkSystem) | NetworkSystem | |
getRemoteConnector() (defined in NetworkSystem) | NetworkSystem | |
isServer() const (defined in NetworkSystem) | NetworkSystem | |
mControlBlock (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
mTaskGroup (defined in ClientNetworkSystem) | ClientNetworkSystem | |
mUnk148327 (defined in NetworkSystem) | NetworkSystem | |
mUnk1d223d (defined in NetworkEnableDisableListener) | NetworkEnableDisableListener | |
mUnk214764 (defined in NetworkSystem) | NetworkSystem | |
mUnk248b46 (defined in NetworkSystem) | NetworkSystem | |
mUnk28a780 (defined in NetworkSystem) | NetworkSystem | |
mUnk3b9a02 (defined in NetworkSystem) | NetworkSystem | |
mUnk3e85f1 (defined in NetworkSystem) | NetworkSystem | |
mUnk4f704b (defined in NetworkSystem) | NetworkSystem | |
mUnk5a14ca (defined in NetworkSystem) | NetworkSystem | |
mUnk5bafd9 (defined in NetworkSystem) | NetworkSystem | |
mUnk5e3f1d (defined in NetworkSystem) | NetworkSystem | |
mUnk61fe2a (defined in NetworkSystem) | NetworkSystem | |
mUnk66bc0b (defined in NetworkSystem) | NetworkSystem | |
mUnk6b882c (defined in NetworkSystem) | NetworkSystem | |
mUnk71a258 (defined in NetworkSystem) | NetworkSystem | |
mUnk71c9a9 (defined in NetworkSystem) | NetworkSystem | |
mUnk7aff31 (defined in NetworkSystem) | NetworkSystem | |
mUnk7bbd3c (defined in NetworkSystem) | NetworkSystem | |
mUnk7f3cc3 (defined in NetworkSystem) | NetworkSystem | |
mUnk9115c6 (defined in NetworkSystem) | NetworkSystem | |
mUnka48e1c (defined in NetworkSystem) | NetworkSystem | |
mUnkaaded0 (defined in NetworkSystem) | NetworkSystem | |
mUnkacc61e (defined in NetworkSystem) | NetworkSystem | |
mUnkaf3b65 (defined in NetworkEnableDisableListener) | NetworkEnableDisableListener | |
mUnkb013f4 (defined in NetworkSystem) | NetworkSystem | |
mUnkb3ee22 (defined in NetworkSystem) | NetworkSystem | |
mUnkee3efc (defined in NetworkSystem) | NetworkSystem | |
mUserConnectionQualitySub (defined in ClientNetworkSystem) | ClientNetworkSystem | |
mUserLoggingSub (defined in ClientNetworkSystem) | ClientNetworkSystem | |
NetworkEnableDisableListener(NetworkEnableDisableListener const &) (defined in NetworkEnableDisableListener) | NetworkEnableDisableListener | |
NetworkEnableDisableListener() (defined in NetworkEnableDisableListener) | NetworkEnableDisableListener | |
NetworkSystem(NetworkSystem const &) (defined in NetworkSystem) | NetworkSystem | |
NetworkSystem() (defined in NetworkSystem) | NetworkSystem | |
NetworkSystem(::NetworkSystem::Dependencies &&deps) (defined in NetworkSystem) | NetworkSystem | explicit |
onAllConnectionsClosed(::Connection::DisconnectFailReason, ::std::string const &, bool) (defined in NetworkSystem) | NetworkSystem | virtual |
onAllRemoteConnectionsClosed(::Connection::DisconnectFailReason, ::std::string const &, bool) (defined in NetworkSystem) | NetworkSystem | virtual |
onConnectionClosed(::NetworkIdentifier const &, ::Connection::DisconnectFailReason const, ::std::string const &, bool) (defined in NetworkSystem) | NetworkSystem | virtual |
onNewIncomingConnection(::NetworkIdentifier const &id, ::std::shared_ptr<::NetworkPeer > &&peer) (defined in NetworkSystem) | NetworkSystem | virtual |
onNewOutgoingConnection(::NetworkIdentifier const &id, ::std::shared_ptr<::NetworkPeer > &&peer) (defined in NetworkSystem) | NetworkSystem | virtual |
onOutgoingConnectionFailed(::Connection::DisconnectFailReason, ::std::string const &) (defined in NetworkSystem) | NetworkSystem | virtual |
onWebsocketRequest(::std::string const &serverAddress, ::std::string const &payload, ::std::function< void()> errorCallback) (defined in NetworkSystem) | NetworkSystem | virtual |
operator=(EnableNonOwnerReferences const &)=default (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
operator=(NetworkSystem const &) (defined in NetworkSystem) | NetworkSystem | |
operator=(NetworkEnableDisableListener const &) (defined in NetworkEnableDisableListener) | NetworkEnableDisableListener | |
runEvents(bool networkIsCritical) (defined in NetworkSystem) | NetworkSystem | |
send(::NetworkIdentifier const &id, ::Packet const &packet, ::SubClientId senderSubId) (defined in NetworkSystem) | NetworkSystem | |
sendToMultiple(::std::vector<::NetworkIdentifierWithSubId > const &ids, ::Packet const &packet) (defined in NetworkSystem) | NetworkSystem | |
setDevConnectionQuality(::DevConnectionQuality quality) (defined in NetworkSystem) | NetworkSystem | |
State enum name (defined in NetworkEnableDisableListener) | NetworkEnableDisableListener | |
tryGetLocalNetworkId() const (defined in ClientNetworkSystem) | ClientNetworkSystem | |
tryGetServerId() const (defined in ClientNetworkSystem) | ClientNetworkSystem | |
update(::std::vector<::WeakEntityRef > const *userList) (defined in NetworkSystem) | NetworkSystem | |
useIPv4Only() const (defined in NetworkSystem) | NetworkSystem | virtual |
useIPv6Only() const (defined in NetworkSystem) | NetworkSystem | virtual |
~ClientNetworkSystem()=default (defined in ClientNetworkSystem) | ClientNetworkSystem | virtual |
~ConnectionCallbacks()=default (defined in RakNetConnector::ConnectionCallbacks) | RakNetConnector::ConnectionCallbacks | virtual |
~EnableNonOwnerReferences() (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | virtual |
~IGameConnectionInfoProvider()=default (defined in Social::IGameConnectionInfoProvider) | Social::IGameConnectionInfoProvider | virtual |
~IPSupportInterface() (defined in RakPeerHelper::IPSupportInterface) | RakPeerHelper::IPSupportInterface | virtual |
~NetworkEnableDisableListener() (defined in NetworkEnableDisableListener) | NetworkEnableDisableListener | virtual |
~NetworkSystem() (defined in NetworkSystem) | NetworkSystem | virtual |